public override void Commit() { _pipe.Commit(); }
/// <summary> /// Commits all outstanding written data to the underlying <see cref="IPipelineWriter"/> so they can be read /// and seals the <see cref="WritableBuffer"/> so no more data can be committed. /// </summary> /// <remarks> /// While an on-going conncurent read may pick up the data, <see cref="FlushAsync"/> should be called to signal the reader. /// </remarks> public void Commit() { _pipe.Commit(); }
public override void Commit() => _pipe.Commit();