public byte[] GUnzipBytes(byte[] gzBuffer) { using (var compressedStream = new MemoryStream(gzBuffer)) using (var zipStream = new GZipStream(compressedStream, CompressionMode.Decompress)) { return zipStream.ReadFully(); } }
public string GUnzip(byte[] gzBuffer) { using (var compressedStream = new MemoryStream(gzBuffer)) using (var zipStream = new GZipStream(compressedStream, CompressionMode.Decompress)) { var utf8Bytes = zipStream.ReadFully(); return Encoding.UTF8.GetString(utf8Bytes, 0, utf8Bytes.Length); } }