Flush() 개인적인 메소드

Returns true if there was something to flush. Otherwise False.
private Flush ( byte outputBuffer, int &bytesRead ) : bool
outputBuffer byte
bytesRead int
리턴 bool
예제 #1
0
        private async Task FlushAsyncCore(CancellationToken cancellationToken)
        {
            AsyncOperationStarting();
            try
            {
                // Compress any bytes left:
                await WriteDeflaterOutputAsync(cancellationToken).ConfigureAwait(false);

                // Pull out any bytes left inside deflater:
                bool flushSuccessful;
                do
                {
                    int compressedBytes;
                    flushSuccessful = _deflater.Flush(_buffer, out compressedBytes);
                    if (flushSuccessful)
                    {
                        await _stream.WriteAsync(_buffer, 0, compressedBytes, cancellationToken).ConfigureAwait(false);
                    }
                    Debug.Assert(flushSuccessful == (compressedBytes > 0));
                } while (flushSuccessful);
            }
            finally
            {
                AsyncOperationCompleting();
            }
        }
예제 #2
0
        // This is called by Flush:
        private void FlushBuffers()
        {
            // Make sure to only "flush" when we actually had some input:
            if (_wroteBytes)
            {
                // Compress any bytes left:
                WriteDeflaterOutput();

                // Pull out any bytes left inside deflater:
                bool flushSuccessful;
                do
                {
                    int compressedBytes;
                    flushSuccessful = _deflater.Flush(_buffer, out compressedBytes);
                    if (flushSuccessful)
                    {
                        _stream.Write(_buffer, 0, compressedBytes);
                    }
                    Debug.Assert(flushSuccessful == (compressedBytes > 0));
                } while (flushSuccessful);
            }
        }