public ResolutionInfo(ImageResource imgRes) : base(imgRes) { var dataReader = imgRes.DataReader; HRes = dataReader.ReadInt16(); HResUnit = (ResUnit)dataReader.ReadInt32(); WidthUnit = (Unit)dataReader.ReadInt16(); VRes = dataReader.ReadInt16(); VResUnit = (ResUnit)dataReader.ReadInt32(); HeightUnit = (Unit)dataReader.ReadInt16(); dataReader.Close(); }
public AlphaChannels(ImageResource imageResource) : base(imageResource) { _channelNames = new List<String>(); BinaryReverseReader reverseReader = imageResource.DataReader; // the names are pascal strings without padding!!! while ((reverseReader.BaseStream.Length - reverseReader.BaseStream.Position) > 0) { Byte stringLength = reverseReader.ReadByte(); String s = new String(reverseReader.ReadChars(stringLength)); if (s.Length > 0) _channelNames.Add(s); } reverseReader.Close(); }
public ResolutionInfo(ImageResource imgRes) : base(imgRes) { BinaryReverseReader reverseReader = imgRes.DataReader; HRes = reverseReader.ReadInt16(); HResUnit = (ResUnit)reverseReader.ReadInt32(); WidthUnit = (Unit)reverseReader.ReadInt16(); VRes = reverseReader.ReadInt16(); VResUnit = (ResUnit)reverseReader.ReadInt32(); HeightUnit = (Unit)reverseReader.ReadInt16(); reverseReader.Close(); }
public AlphaChannels(ImageResource imageResource) : base(imageResource) { _channelNames = new List <string>(); var dataReader = imageResource.DataReader; while (dataReader.BaseStream.Length - dataReader.BaseStream.Position > 0L) { var count = dataReader.ReadByte(); var text = new string(dataReader.ReadChars(count)); if (text.Length > 0) { _channelNames.Add(text); } } dataReader.Close(); }
public AlphaChannels(ImageResource imageResource) : base(imageResource) { _channelNames = new List <String>(); BinaryReverseReader reverseReader = imageResource.DataReader; // the names are pascal strings without padding!!! while ((reverseReader.BaseStream.Length - reverseReader.BaseStream.Position) > 0) { Byte stringLength = reverseReader.ReadByte(); String s = new String(reverseReader.ReadChars(stringLength)); if (s.Length > 0) { _channelNames.Add(s); } } reverseReader.Close(); }
public Thumbnail(ImageResource imageResource) : base(imageResource) { using (BinaryReverseReader reverseReader = DataReader) { Int32 format = reverseReader.ReadInt32(); Int32 width = reverseReader.ReadInt32(); Int32 height = reverseReader.ReadInt32(); /*Int32 widthBytes = */reverseReader.ReadInt32(); /*Int32 size = */reverseReader.ReadInt32(); /*Int32 compressedSize = */reverseReader.ReadInt32(); /*Int16 bitPerPixel = */reverseReader.ReadInt16(); /*Int16 planes = */reverseReader.ReadInt16(); if (format == 1) { Byte[] imgData = reverseReader.ReadBytes((Int32)(reverseReader.BaseStream.Length - reverseReader.BaseStream.Position)); using (MemoryStream strm = new MemoryStream(imgData)) { Image = (Bitmap)(Drawing.Image.FromStream(strm).Clone()); } if (ID == 1033) { //// BGR //for(int y=0;y<m_thumbnailImage.Height;y++) // for (int x = 0; x < m_thumbnailImage.Width; x++) // { // Color c=m_thumbnailImage.GetPixel(x,y); // Color c2=Color.FromArgb(c.B, c.G, c.R); // m_thumbnailImage.SetPixel(x, y, c); // } } } else { Image = new Bitmap(width, height, Imaging.PixelFormat.Format24bppRgb); } } }
public Thumbnail(ImageResource imageResource) : base(imageResource) { using (BinaryReverseReader reverseReader = DataReader) { Int32 format = reverseReader.ReadInt32(); Int32 width = reverseReader.ReadInt32(); Int32 height = reverseReader.ReadInt32(); /*Int32 widthBytes = */ reverseReader.ReadInt32(); /*Int32 size = */ reverseReader.ReadInt32(); /*Int32 compressedSize = */ reverseReader.ReadInt32(); /*Int16 bitPerPixel = */ reverseReader.ReadInt16(); /*Int16 planes = */ reverseReader.ReadInt16(); if (format == 1) { Byte[] imgData = reverseReader.ReadBytes((Int32)(reverseReader.BaseStream.Length - reverseReader.BaseStream.Position)); using (MemoryStream strm = new MemoryStream(imgData)) { Image = (Bitmap)(Drawing.Image.FromStream(strm).Clone()); } if (ID == 1033) { //// BGR //for(int y=0;y<m_thumbnailImage.Height;y++) // for (int x = 0; x < m_thumbnailImage.Width; x++) // { // Color c=m_thumbnailImage.GetPixel(x,y); // Color c2=Color.FromArgb(c.B, c.G, c.R); // m_thumbnailImage.SetPixel(x, y, c); // } } } else { Image = new Bitmap(width, height, Imaging.PixelFormat.Format24bppRgb); } } }
public PsdFile Load(Stream stream) { //binary reverse reader reads data types in big-endian format. BinaryReverseReader reader = new BinaryReverseReader(stream); #region "Headers" //The headers area is used to check for a valid PSD file Debug.WriteLine("LoadHeader started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); String signature = new String(reader.ReadChars(4)); if (signature != "8BPS") { throw new IOException("Bad or invalid file stream supplied"); } //get the version number, should be 1 always if ((Version = reader.ReadInt16()) != 1) { throw new IOException("Invalid version number supplied"); } //get rid of the 6 bytes reserverd in PSD format reader.BaseStream.Position += 6; //get the rest of the information from the PSD file. //Everytime ReadInt16() is called, it reads 2 bytes. //Everytime ReadInt32() is called, it reads 4 bytes. _channels = reader.ReadInt16(); _rows = reader.ReadInt32(); _columns = reader.ReadInt32(); _depth = reader.ReadInt16(); ColorMode = (ColorModes)reader.ReadInt16(); //by end of headers, the reader has read 26 bytes into the file. #endregion //End Headers #region "ColorModeData" Debug.WriteLine("LoadColorModeData started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 paletteLength = reader.ReadUInt32(); //readUint32() advances the reader 4 bytes. if (paletteLength > 0) { ColorModeData = reader.ReadBytes((Int32)paletteLength); } #endregion //End ColorModeData #region "Loading Image Resources" //This part takes extensive use of classes that I didn't write therefore //I can't document much on what they do. Debug.WriteLine("LoadingImageResources started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); _imageResources.Clear(); UInt32 imgResLength = reader.ReadUInt32(); if (imgResLength <= 0) { return(null); } Int64 startPosition = reader.BaseStream.Position; while ((reader.BaseStream.Position - startPosition) < imgResLength) { ImageResource imgRes = new ImageResource(reader); ResourceIDs resID = (ResourceIDs)imgRes.ID; switch (resID) { case ResourceIDs.ResolutionInfo: imgRes = new ResolutionInfo(imgRes); break; case ResourceIDs.Thumbnail1: case ResourceIDs.Thumbnail2: imgRes = new Thumbnail(imgRes); break; case ResourceIDs.AlphaChannelNames: imgRes = new AlphaChannels(imgRes); break; } _imageResources.Add(imgRes); } // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + imgResLength; #endregion //End LoadingImageResources #region "Layer and Mask Info" //We are gonna load up all the layers and masking of the PSD now. Debug.WriteLine("LoadLayerAndMaskInfo - Part1 started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 layersAndMaskLength = reader.ReadUInt32(); if (layersAndMaskLength <= 0) { return(null); } //new start position startPosition = reader.BaseStream.Position; //Lets start by loading up all the layers LoadLayers(reader); //we are done the layers, load up the masks LoadGlobalLayerMask(reader); // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersAndMaskLength; #endregion //End Layer and Mask info #region "Loading Final Image" //we have loaded up all the information from the PSD file //into variables we can use later on. //lets finish loading the raw data that defines the image //in the picture. Debug.WriteLine("LoadImage started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); ImageCompression = (ImageCompression)reader.ReadInt16(); ImageData = new Byte[_channels][]; //--------------------------------------------------------------- if (ImageCompression == ImageCompression.Rle) { // The RLE-compressed data is proceeded by a 2-byte data count for each row in the data, // which we're going to just skip. reader.BaseStream.Position += _rows * _channels * 2; } //--------------------------------------------------------------- Int32 bytesPerRow = 0; switch (_depth) { case 1: bytesPerRow = _columns; //NOT Shure break; case 8: bytesPerRow = _columns; break; case 16: bytesPerRow = _columns * 2; break; } //--------------------------------------------------------------- for (Int32 ch = 0; ch < _channels; ch++) { ImageData[ch] = new Byte[_rows * bytesPerRow]; switch (ImageCompression) { case ImageCompression.Raw: reader.Read(ImageData[ch], 0, ImageData[ch].Length); break; case ImageCompression.Rle: { for (Int32 i = 0; i < _rows; i++) { Int32 rowIndex = i * _columns; RleHelper.DecodedRow(reader.BaseStream, ImageData[ch], rowIndex, bytesPerRow); } } break; } } #endregion //End LoadingFinalImage return(this); } //end Load()
public ImageResource(ImageResource imgRes) { OSType = String.Empty; ID = imgRes.ID; Name = imgRes.Name; Data = new Byte[imgRes.Data.Length]; imgRes.Data.CopyTo(Data, 0); }
public PsdFile Load(String filename) { using (FileStream stream = new FileStream(filename, FileMode.Open)) { //binary reverse reader reads data types in big-endian format. BinaryReverseReader reader = new BinaryReverseReader(stream); #region "Headers" //The headers area is used to check for a valid PSD file Debug.WriteLine("LoadHeader started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); String signature = new String(reader.ReadChars(4)); if (signature != "8BPS") throw new IOException("Bad or invalid file stream supplied"); //get the version number, should be 1 always if ((Version = reader.ReadInt16()) != 1) throw new IOException("Invalid version number supplied"); //get rid of the 6 bytes reserverd in PSD format reader.BaseStream.Position += 6; //get the rest of the information from the PSD file. //Everytime ReadInt16() is called, it reads 2 bytes. //Everytime ReadInt32() is called, it reads 4 bytes. _channels = reader.ReadInt16(); _rows = reader.ReadInt32(); _columns = reader.ReadInt32(); _depth = reader.ReadInt16(); ColorMode = (ColorModes)reader.ReadInt16(); //by end of headers, the reader has read 26 bytes into the file. #endregion //End Headers #region "ColorModeData" Debug.WriteLine("LoadColorModeData started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 paletteLength = reader.ReadUInt32(); //readUint32() advances the reader 4 bytes. if (paletteLength > 0) { ColorModeData = reader.ReadBytes((Int32)paletteLength); } #endregion //End ColorModeData #region "Loading Image Resources" //This part takes extensive use of classes that I didn't write therefore //I can't document much on what they do. Debug.WriteLine("LoadingImageResources started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); _imageResources.Clear(); UInt32 imgResLength = reader.ReadUInt32(); if (imgResLength <= 0) return null; Int64 startPosition = reader.BaseStream.Position; while ((reader.BaseStream.Position - startPosition) < imgResLength) { ImageResource imgRes = new ImageResource(reader); ResourceIDs resID = (ResourceIDs)imgRes.ID; switch (resID) { case ResourceIDs.ResolutionInfo: imgRes = new ResolutionInfo(imgRes); break; case ResourceIDs.Thumbnail1: case ResourceIDs.Thumbnail2: imgRes = new Thumbnail(imgRes); break; case ResourceIDs.AlphaChannelNames: imgRes = new AlphaChannels(imgRes); break; } _imageResources.Add(imgRes); } // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + imgResLength; #endregion //End LoadingImageResources #region "Layer and Mask Info" //We are gonna load up all the layers and masking of the PSD now. Debug.WriteLine("LoadLayerAndMaskInfo - Part1 started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 layersAndMaskLength = reader.ReadUInt32(); if (layersAndMaskLength <= 0) return null; //new start position startPosition = reader.BaseStream.Position; //Lets start by loading up all the layers LoadLayers(reader); //we are done the layers, load up the masks LoadGlobalLayerMask(reader); // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersAndMaskLength; #endregion //End Layer and Mask info #region "Loading Final Image" //we have loaded up all the information from the PSD file //into variables we can use later on. //lets finish loading the raw data that defines the image //in the picture. Debug.WriteLine("LoadImage started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); ImageCompression = (ImageCompression)reader.ReadInt16(); ImageData = new Byte[_channels][]; //--------------------------------------------------------------- if (ImageCompression == ImageCompression.Rle) { // The RLE-compressed data is proceeded by a 2-byte data count for each row in the data, // which we're going to just skip. reader.BaseStream.Position += _rows * _channels * 2; } //--------------------------------------------------------------- Int32 bytesPerRow = 0; switch (_depth) { case 1: bytesPerRow = _columns;//NOT Shure break; case 8: bytesPerRow = _columns; break; case 16: bytesPerRow = _columns * 2; break; } //--------------------------------------------------------------- for (Int32 ch = 0; ch < _channels; ch++) { ImageData[ch] = new Byte[_rows * bytesPerRow]; switch (ImageCompression) { case ImageCompression.Raw: reader.Read(ImageData[ch], 0, ImageData[ch].Length); break; case ImageCompression.Rle: { for (Int32 i = 0; i < _rows; i++) { Int32 rowIndex = i * _columns; RleHelper.DecodedRow(reader.BaseStream, ImageData[ch], rowIndex, bytesPerRow); } } break; } } #endregion //End LoadingFinalImage } return this; } //end Load()