protected virtual void AddShapePath(GraphicsPath graphicsPath, RegionInfo regionInfo, int sizeOffset = 0) { Rectangle area = regionInfo.Area.SizeOffset(sizeOffset); switch (regionInfo.Shape) { default: case RegionShape.Rectangle: graphicsPath.AddRectangle(area); break; case RegionShape.RoundedRectangle: graphicsPath.AddRoundedRectangle(area, regionInfo.RoundedRectangleRadius); break; case RegionShape.Ellipse: graphicsPath.AddEllipse(area); break; case RegionShape.Triangle: graphicsPath.AddTriangle(area, regionInfo.TriangleAngle); break; case RegionShape.Diamond: graphicsPath.AddDiamond(area); break; } }
protected override void AddShapePath(GraphicsPath graphicsPath, Rectangle rect) { graphicsPath.AddTriangle(rect, Angle); }