public override Character GetTarget(System.Collections.Generic.IEnumerable <Character> targetsList) { return(targetsList.LastOrDefault(ch => (ch.IsAlive && this.Team != ch.Team))); }
public override Character GetTarget(System.Collections.Generic.IEnumerable <Character> targetsList) { return(targetsList.LastOrDefault(ch => (ch.IsAlive && this.Team != ch.Team))); }