internal wAudioProvider(AudioDevice device) { _device = device == null ? wAudioDevice.DefaultPlaybackDevice : device; Guid guid = ((wAudioDevice)_device)._guid; Win32.DirectSound.DirectSoundCreate8(&guid, out _ds8, IntPtr.Zero); }
public static AudioProvider Create(AudioDevice device) { switch (Environment.OSVersion.Platform) { case PlatformID.Win32NT: return new wAudioProvider(device); default: return null; } }
public static AudioProvider Create(AudioDevice device) { switch (Environment.OSVersion.Platform) { case PlatformID.Win32NT: if (IntPtr.Size <= 4) { return(new wAudioProvider(device)); } break; } if (device == null) { try { return(new alAudioProvider()); } catch (TypeInitializationException) { } } return(null); }