/// <summary> /// Stop listening on the socket and flush the <see cref="LogBuffer"/> /// </summary> public void Stop() { if (_socket != null) { _socket.Close(); _socket = null; } if (_sendSocket != null) { _sendSocket.Close(); _sendSocket = null; } if (_buffer != null) { _buffer.Flush(); } }
/// <summary> /// Stop listening on the socket and flush the <see cref="LogBuffer"/> /// </summary> public void Stop() { if (this.socket != null) { this.socket.Close(); this.socket = null; } if (this.sendSocket != null) { this.sendSocket.Close(); this.sendSocket = null; } if (buffer != null) { buffer.Flush(); } }