예제 #1
0
        void Awake()
        {
            Instance = this;
            DependencyContainer.Instance.Reset();
            InjectScene();

            SceneManager.sceneLoaded += SceneManager_sceneLoaded;
        }
예제 #2
0
 void Awake()
 {
     Instance = this;
     DependencyContainer.Instance.Reset();
     InjectScene();
 }