public DefaultParticleFactory(Vector2 acceleration, Vector2 velocity, float lifeTime, float mass, float startAlpha = 255, float endAlpha = 0f) { Settings = new ParticleSettings { Acceleration = acceleration, Velocity = velocity, LifeTime = lifeTime, StartAlpha = startAlpha, EndAlpha = endAlpha, Mass = mass, }; }
public DefaultParticleFactory(ParticleSettings settings) { Settings = settings; }