public MonitorUI() { runningStep_ = new Label(); active_ = new Checkbox("Active"); enabled_ = new Checkbox("Step enabled"); paused_ = new Checkbox("Step paused"); forceCheckEnabled_ = new Button( "Force recheck modifiers", ForceCheckEnabled); forceRun_ = new Button("Force run this step", ForceRunThis); repeat_ = new RandomizableTimeMonitorWidgets("Repeat"); delay_ = new DelayMonitor(); overlap_ = new OverlapMonitorUI(); }
public EyesModifierMonitor() { current_ = new Label("", Widget.Right); currentPos_ = new Label("", Widget.Right); head_ = new Label("", Widget.Right); eyes_ = new Label("", Widget.Right); saccade_ = new Label("", Widget.Right); saccadeTime_ = new RandomizableTimeMonitorWidgets( "Saccade", Widget.Right); saccadeMin_ = new FloatSlider("Saccade minimum", null, Widget.Right); saccadeMax_ = new FloatSlider("Saccade maximum", null, Widget.Right); focusDuration_ = new RandomizableTimeMonitorWidgets( "Focus duration", Widget.Right); currentfocusDuration_ = new FloatSlider( "Current focus duration", null, Widget.Right); focusDurationProgress_ = new FloatSlider( "Focus progress", null, Widget.Right); minDistance_ = new FloatSlider("Minimum distance", null, Widget.Right); }
public RandomDurationMonitor(string name, int flags) : base(flags) { timeWidgets_ = new RandomizableTimeMonitorWidgets( name, flags_); }