public EyesTargetContainer Clone(int cloneFlags) { var t = new EyesTargetContainer(); CopyTo(t, cloneFlags); return(t); }
public Preview(EyesModifier m, EyesTargetContainer tc, float alpha) { modifier = m; t = tc; alpha_ = alpha * AlphaFactor; Create(); }
public EyesTargetContainer AddTarget(EyesTargetContainer t = null) { if (t == null) { t = new EyesTargetContainer(); } targets_.Add(t); return(t); }
public EyesModifierTargetUIContainer(EyesModifier m, EyesTargetContainer t) { modifier_ = m; container_ = t; delete_ = new ConfirmableButton( "Delete target", DeleteTarget, Widget.Right); types_ = new FactoryStringList <EyesTargetFactory, IEyesTarget>( "Type", TypeChanged, Widget.Right); enabled_ = new Checkbox( "Enabled", t.Enabled, EnabledChanged, Widget.Right); collapsible_ = new Collapsible( container_.Name, null, Widget.Right); UpdateWidgets(); }
public override bool FromJSON(J.Node n) { if (!base.FromJSON(n)) { return(false); } var o = n.AsObject("EyesModifier"); if (o == null) { return(false); } targets_.Clear(); var targetsArray = o.Get("targets").AsArray(); if (targetsArray != null) { targetsArray.ForEach((node) => { var tc = new EyesTargetContainer(); if (tc.FromJSON(node)) { targets_.Add(tc); } }); } o.Opt("saccadeTime", ref saccadeTime_); o.Opt("saccadeMin", saccadeMin_); o.Opt("saccadeMax", saccadeMax_); o.Opt("minDistance", minDistance_); o.Opt("focusDuration", ref focusDuration_); o.Opt("gaze", ref gazeSetting_); o.Opt("blink", ref blinkSetting_); UpdateAtom(); return(true); }
public RandomEyesTargetUI( EyesModifierTargetUIContainer parent, EyesTargetContainer tc) : base(parent, tc) { target_ = tc.Target as RandomEyesTarget; var r = new FloatRange(0, 10); atom_ = new AtomList( "Relative atom", target_?.Atom?.uid, AtomChanged, null, Widget.Right); rel_ = new ForceReceiverList( "Relative receiver", target_?.RelativeTo?.name, ReceiverChanged, Widget.Right); distance_ = new FloatSlider( "Distance", target_.Distance, r, DistanceChanged, Widget.Right); centerX_ = new FloatSlider( "Offset X", target_.CenterX, r, CenterXChanged, Widget.Right); centerY_ = new FloatSlider( "Offset Y", target_.CenterY, r, CenterYChanged, Widget.Right); xRange_ = new FloatSlider( "Range X", target_.RangeX, r, RangeXChanged, Widget.Right); yRange_ = new FloatSlider( "Range Y", target_.RangeY, r, RangeYChanged, Widget.Right); avoidXRange_ = new FloatSlider( "Avoid range X", target_.AvoidRangeX, r, AvoidRangeXChanged, Widget.Right); avoidYRange_ = new FloatSlider( "Avoid range Y", target_.AvoidRangeY, r, AvoidRangeYChanged, Widget.Right); rel_.Atom = target_.Atom; }
public RigidbodyEyesTargetUI( EyesModifierTargetUIContainer parent, EyesTargetContainer tc) : base(parent, tc) { target_ = tc.Target as RigidbodyEyesTarget; atom_ = new AtomList( "Atom", target_?.Atom?.uid, AtomChanged, null, Widget.Right); receiver_ = new ForceReceiverList( "Receiver", target_?.Receiver?.name, ReceiverChanged, Widget.Right); offset_ = new Vector3UI( "Offset", Widget.Right, new FloatRange(-10, 10), OffsetChanged); offset_.Value = target_.Offset; receiver_.Atom = target_.Atom; }
public PlayerEyesTargetUI( EyesModifierTargetUIContainer parent, EyesTargetContainer t) : base(parent, t) { }
public BasicEyesModifierTargetUI( EyesModifierTargetUIContainer parent, EyesTargetContainer t) { parent_ = parent; target_ = t; }
private void CopyTo(EyesTargetContainer c, int cloneFlags) { c.target_ = target_?.Clone(cloneFlags); c.enabled_ = enabled_; }
public void RemoveTarget(EyesTargetContainer t) { targets_.Remove(t); }