public static Vector2 PolarToCartesian(float radius, float azimuth, float height = 0f, BasePlane plane = BasePlane.XZ) { Polar cartesian = new Polar(radius, azimuth, height, plane); return(cartesian); }
public static Polar CartesianToPolar(Vector3 cartesian, BasePlane plane = BasePlane.XZ) { Polar polar = new Polar(cartesian, plane); return(polar); }