internal void CreateFlowMultiplierMap() { if (this.m_FlowMultipliers.Count > 0) { Debug.Assert(this.m_FlowMultiplierMap == null); this.m_FlowMultiplierMap = new FlowMultiplierMap( this.m_Scenario, this.m_FlowMultipliers, this.m_Provider); } }
internal void ClearFlowMultiplierMap() { this.m_FlowMultipliers.Clear(); this.m_FlowMultiplierMap = null; }