public static Offset <PulseKeyFrameData_Int16> CreatePulseKeyFrameData_Int16(FlatBufferBuilder builder, int time = 0, short value = 0) { builder.StartObject(2); PulseKeyFrameData_Int16.AddTime(builder, time); PulseKeyFrameData_Int16.AddValue(builder, value); return(PulseKeyFrameData_Int16.EndPulseKeyFrameData_Int16(builder)); }
public static PulseKeyFrameData_Int16 GetRootAsPulseKeyFrameData_Int16(ByteBuffer _bb, PulseKeyFrameData_Int16 obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static PulseKeyFrameData_Int16 GetRootAsPulseKeyFrameData_Int16(ByteBuffer _bb, PulseKeyFrameData_Int16 obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }