public void SendMessage(SyncServerMessage message) { if (!Running) return; try { Formatter.Serialize(_client.GetStream(), message); } catch (SerializationException e) { Log("Sending to server failed, SerializationException: ", e.Message); } catch (IOException e) { Log("Sending to server failed, IOException: ", e.Message); } }
public void SendMessage(SyncServerMessage message) { if (!Running) { return; } try { Formatter.Serialize(_client.GetStream(), message); } catch (SerializationException e) { Log("Sending to server failed, SerializationException: ", e.Message); } catch (IOException e) { Log("Sending to server failed, IOException: ", e.Message); } }
private void HandleClient(object arg) { TcpClient client = (TcpClient)arg; _client = client; _clients.Add(client); var stream = client.GetStream(); var clientName = client.Client.RemoteEndPoint.ToString(); Log("Client {0} connected.", clientName); using (client) while (Running && _clients.Contains(client)) { try { SyncServerMessage message = (SyncServerMessage)Formatter.Deserialize(stream); message.Execute(Context, client, this); } catch (EndOfStreamException e) { Log("Client connection {0} failed, EndOfStreamException: {1}", clientName, e.Message); break; } catch (SerializationException e) { Log("Client connection {0} failed, SerializationException: {1}", clientName, e.Message); break; } catch (IOException e) { Log("Client connection {0} failed, IOException: {1}", clientName, e.Message); break; } } _clients.Remove(client); }