public inEGList(Designer desinger) { InitializeComponent(); this.desinger = desinger; sectionEG = this.desinger.secInsertedEG[this.desinger.indexOfCircle]; allEG = this.desinger.insertedEG; TBsection.Text = (desinger.indexOfCircle + 1) + ""; reloadList(); ChangePlus(); }
private void Designer_Click(object sender, EventArgs e) { this.Hide(); Designer design = new Designer(this); design.Show(); }