public virtual async Task OnEditStateAsync(StateNodeViewModel sender, MouseEventArgs e) { if (this.EditStateAsync != null) { await this.EditStateAsync.Invoke(sender, e); } }
public virtual async Task OnMoveStateForwardAsync(StateNodeViewModel sender, MouseEventArgs e) { if (this.MoveStateForwardAsync != null) { await this.MoveStateForwardAsync.Invoke(sender, e); } }
protected async Task <StateNodeViewModel> BuildStateNodes(WorkflowDefinition definition, GraphViewModel graph, StateDefinition state, NodeViewModel endNode, NodeViewModel previousNode) { var stateNodeGroup = graph.AllClusters.Values.OfType <StateNodeViewModel>().FirstOrDefault(cluster => cluster.State.Name == state.Name); NodeViewModel?firstNode, lastNode = null; if (stateNodeGroup != null) { return(stateNodeGroup); } else { stateNodeGroup = new StateNodeViewModel(state, state == definition.GetStartState()); await graph.AddElementAsync(stateNodeGroup); switch (state) { case CallbackStateDefinition callbackState: { var actionNodes = await this.BuildActionNodes(graph, callbackState.Action !); lastNode = this.BuildConsumeEventNode(callbackState.Event !); foreach (var actionNode in actionNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, previousNode, actionNodes.First()); await this.BuildEdgeBetween(graph, actionNodes.Last(), lastNode); await stateNodeGroup.AddChildAsync(lastNode); break; } case EventStateDefinition eventState: { firstNode = this.BuildParellelNode(); lastNode = this.BuildParellelNode(); await stateNodeGroup.AddChildAsync(firstNode); await this.BuildEdgeBetween(graph, previousNode, firstNode); foreach (var trigger in eventState.Triggers) { var gatewayIn = this.BuildGatewayNode(eventState.Exclusive ? GatewayNodeType.Xor : GatewayNodeType.And); var gatewayOut = this.BuildGatewayNode(eventState.Exclusive ? GatewayNodeType.Xor : GatewayNodeType.And); await stateNodeGroup.AddChildAsync(gatewayIn); await stateNodeGroup.AddChildAsync(gatewayOut); await this.BuildEdgeBetween(graph, firstNode, gatewayIn); foreach (var eventName in trigger.Events) { var eventNode = this.BuildConsumeEventNode(eventName); await stateNodeGroup.AddChildAsync(eventNode); await this.BuildEdgeBetween(graph, gatewayIn, eventNode); await this.BuildEdgeBetween(graph, eventNode, gatewayOut); } foreach (var action in trigger.Actions) { var actionsNodes = await this.BuildActionNodes(graph, action); foreach (var actionNode in actionsNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, gatewayOut, actionsNodes.First()); await this.BuildEdgeBetween(graph, actionsNodes.Last(), lastNode); } } await stateNodeGroup.AddChildAsync(lastNode); break; } case ForEachStateDefinition foreachState: { firstNode = this.BuildForEachNode(foreachState); lastNode = this.BuildForEachNode(foreachState); await stateNodeGroup.AddChildAsync(firstNode); await this.BuildEdgeBetween(graph, previousNode, firstNode); foreach (var action in foreachState.Actions) { var actionNodes = await this.BuildActionNodes(graph, action); foreach (var actionNode in actionNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, firstNode, actionNodes.First()); await this.BuildEdgeBetween(graph, actionNodes.Last(), lastNode); } await stateNodeGroup.AddChildAsync(lastNode); break; } case InjectStateDefinition injectState: { lastNode = this.BuildInjectNode(injectState); await stateNodeGroup.AddChildAsync(lastNode); await this.BuildEdgeBetween(graph, previousNode, lastNode); break; } case OperationStateDefinition operationState: { switch (operationState.ActionMode) { case ActionExecutionMode.Parallel: firstNode = this.BuildParellelNode(); lastNode = this.BuildParellelNode(); await stateNodeGroup.AddChildAsync(firstNode); await this.BuildEdgeBetween(graph, previousNode, firstNode); foreach (var action in operationState.Actions) { var actionNodes = await this.BuildActionNodes(graph, action); foreach (var actionNode in actionNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, firstNode, actionNodes.First()); await this.BuildEdgeBetween(graph, actionNodes.Last(), lastNode); } await stateNodeGroup.AddChildAsync(lastNode); break; case ActionExecutionMode.Sequential: lastNode = previousNode; foreach (var action in operationState.Actions) { var actionNodes = await this.BuildActionNodes(graph, action); foreach (var actionNode in actionNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, lastNode, actionNodes.First()); lastNode = actionNodes.Last(); } break; default: throw new Exception($"The specified action execution mode '{operationState.ActionMode}' is not supported"); } break; } case ParallelStateDefinition parallelState: { firstNode = parallelState.CompletionType == ParallelCompletionType.AllOf ? this.BuildParellelNode() : this.BuildGatewayNode(GatewayNodeType.N); lastNode = parallelState.CompletionType == ParallelCompletionType.AllOf ? this.BuildParellelNode() : this.BuildGatewayNode(GatewayNodeType.N); await stateNodeGroup.AddChildAsync(firstNode); await this.BuildEdgeBetween(graph, previousNode, firstNode); foreach (var branch in parallelState.Branches) { foreach (var action in branch.Actions) { var actionNodes = await this.BuildActionNodes(graph, action); foreach (var actionNode in actionNodes) { await stateNodeGroup.AddChildAsync(actionNode); } await this.BuildEdgeBetween(graph, firstNode, actionNodes.First()); await this.BuildEdgeBetween(graph, actionNodes.Last(), lastNode); } } await stateNodeGroup.AddChildAsync(lastNode); break; } case SleepStateDefinition sleepState: { lastNode = this.BuildSleepNode(sleepState); await stateNodeGroup.AddChildAsync(lastNode); await this.BuildEdgeBetween(graph, previousNode, lastNode); break; } case SwitchStateDefinition switchState: { firstNode = this.BuildGatewayNode(GatewayNodeType.Xor); await stateNodeGroup.AddChildAsync(firstNode); await this.BuildEdgeBetween(graph, previousNode, firstNode); switch (switchState.SwitchType) { case SwitchStateType.Data: { foreach (var condition in switchState.DataConditions) { var caseNode = this.BuildDataConditionNode(condition.Name !); // todo: should be a labeled edge, not a node? await stateNodeGroup.AddChildAsync(caseNode); await this.BuildEdgeBetween(graph, firstNode, caseNode); switch (condition.Type) { case ConditionType.End: await this.BuildEdgeBetween(graph, caseNode, endNode); break; case ConditionType.Transition: var nextStateName = condition.Transition == null ? condition.TransitionToStateName : condition.Transition.NextState; var nextState = definition.GetState(nextStateName !); if (nextState == null) { throw new Exception($"Failed to find a state with name '{nextStateName}' in definition '{definition.GetUniqueIdentifier()}"); } var nextStateNode = await this.BuildStateNodes(definition, graph, nextState, endNode, caseNode); lastNode = nextStateNode.Children.Values.OfType <NodeViewModel>().Last(); break; default: throw new Exception($"The specified condition type '${condition.Type}' is not supported"); } } var defaultCaseNode = this.BuildDataConditionNode("default"); await stateNodeGroup.AddChildAsync(defaultCaseNode); await this.BuildEdgeBetween(graph, firstNode, defaultCaseNode); if (switchState.DefaultCondition.IsEnd || switchState.DefaultCondition.End != null) { lastNode = defaultCaseNode; if (!state.IsEnd && state.End == null) { await this.BuildEdgeBetween(graph, lastNode, endNode); } } else if (!string.IsNullOrWhiteSpace(switchState.DefaultCondition.TransitionToStateName) || switchState.DefaultCondition.Transition != null) { var nextStateName = switchState.DefaultCondition.Transition == null ? switchState.DefaultCondition.TransitionToStateName : switchState.DefaultCondition.Transition.NextState; var nextState = definition.GetState(nextStateName !); if (nextState == null) { throw new Exception($"Failed to find a state with name '{nextStateName}' in definition '{definition.GetUniqueIdentifier()}"); } var nextStateNode = await this.BuildStateNodes(definition, graph, nextState, endNode, defaultCaseNode); lastNode = nextStateNode.Children.Values.OfType <NodeViewModel>().Last(); } } break; case SwitchStateType.Event: { foreach (var condition in switchState.EventConditions) { Console.WriteLine(Newtonsoft.Json.JsonConvert.SerializeObject(condition)); var caseNode = this.BuildDataConditionNode(condition.Name ?? condition.Event); // todo: should be a labeled edge, not a node? await stateNodeGroup.AddChildAsync(caseNode); await this.BuildEdgeBetween(graph, firstNode, caseNode); switch (condition.Type) { case ConditionType.End: await this.BuildEdgeBetween(graph, caseNode, endNode); break; case ConditionType.Transition: var nextStateName = condition.Transition == null ? condition.TransitionToStateName : condition.Transition.NextState; var nextState = definition.GetState(nextStateName !); if (nextState == null) { throw new Exception($"Failed to find a state with name '{nextStateName}' in definition '{definition.GetUniqueIdentifier()}"); } var nextStateNode = await this.BuildStateNodes(definition, graph, nextState, endNode, caseNode); lastNode = nextStateNode.Children.Values.OfType <NodeViewModel>().Last(); break; default: throw new Exception($"The specified condition type '${condition.Type}' is not supported"); } } var defaultCaseNode = this.BuildDataConditionNode("default"); await stateNodeGroup.AddChildAsync(defaultCaseNode); await this.BuildEdgeBetween(graph, firstNode, defaultCaseNode); if (switchState.DefaultCondition.IsEnd || switchState.DefaultCondition.End != null) { lastNode = defaultCaseNode; if (!state.IsEnd && state.End == null) { await this.BuildEdgeBetween(graph, lastNode, endNode); } } else if (!string.IsNullOrWhiteSpace(switchState.DefaultCondition.TransitionToStateName) || switchState.DefaultCondition.Transition != null) { var nextStateName = switchState.DefaultCondition.Transition == null ? switchState.DefaultCondition.TransitionToStateName : switchState.DefaultCondition.Transition.NextState; var nextState = definition.GetState(nextStateName !); if (nextState == null) { throw new Exception($"Failed to find a state with name '{nextStateName}' in definition '{definition.GetUniqueIdentifier()}"); } var nextStateNode = await this.BuildStateNodes(definition, graph, nextState, endNode, defaultCaseNode); lastNode = nextStateNode.Children.Values.OfType <NodeViewModel>().Last(); } } break; default: throw new Exception($"The specified switch state type '{switchState.Type}' is not supported"); } break; } default: throw new Exception($"The specified state type '{state.Type}' is not supported"); } } if (lastNode == null) { throw new Exception($"Unable to define a last node for state '{state.Name}'. Every switch case should provide a last node."); } if (state.IsEnd || state.End != null) { //Console.WriteLine($"State '{state.Name}' ends"); await this.BuildEdgeBetween(graph, lastNode, endNode); return(stateNodeGroup); } if (!string.IsNullOrWhiteSpace(state.TransitionToStateName) || state.Transition != null) { var nextStateName = state.Transition == null ? state.TransitionToStateName ! : state.Transition !.NextState; //Console.WriteLine($"State '{state.Name}' transitions to '{nextStateName}'"); var nextState = definition.GetState(nextStateName); if (nextState == null) { throw new Exception($"Failed to find a state with name '{nextStateName}' in definition '{definition.GetUniqueIdentifier()}'"); } var nextStateNode = await this.BuildStateNodes(definition, graph, nextState, endNode, lastNode); await this.BuildEdgeBetween(graph, lastNode, nextStateNode.Children.Values.OfType <NodeViewModel>().First()); return(stateNodeGroup); } //Console.WriteLine($"No transition for state '{state.Name}'"); //Console.WriteLine(Newtonsoft.Json.JsonConvert.SerializeObject(state)); return(stateNodeGroup); }