예제 #1
0
 public void Load()
 {
     if (state != ChunkState.Loaded)
     {
         state = ChunkState.Loaded;
         voxelObject.getLoadedChunks().Add(this);
     }
 }
예제 #2
0
        public static void SaveVoxelObject(VoxelObject _voxelObject, string _fileName)
        {
            String path = @"external/saves/voxel objects/" + _fileName + ".svo";

            if (File.Exists(path) == false)
            {
                Directory.CreateDirectory(Path.GetDirectoryName(path));
            }

            StreamWriter file = new StreamWriter(path);

            file.WriteLine(_voxelObject.getName());
            file.WriteLine(_voxelObject.chunkSizeX + "," + _voxelObject.chunkSizeY + "," + _voxelObject.chunkSizeZ);

            for (int x = 0; x < _voxelObject.getLoadedChunks().Count; x++)
            {
                Chunk   thisChunk = _voxelObject.getLoadedChunks()[x];
                Block[] blocks    = thisChunk.getRawData();

                for (int i = 0; i < blocks.Length; i++)
                {
                    Block thisBlock = blocks[i];

                    if (thisBlock != null)
                    {
                        String line = "";
                        line += "v:" + thisBlock.getType();
                        line += "/p:" + thisBlock.getWorldX() + "," + thisBlock.getWorldY() + "," + thisBlock.getWorldZ();

                        if (thisBlock.getBlockData() is Rotatable)
                        {
                            line += "/r:" + ((Rotatable)thisBlock.getBlockData()).getDirection();
                        }

                        if (thisBlock.getBlockData() is Flippable && ((Flippable)thisBlock.getBlockData()).canFlip())
                        {
                            line += "/f:" + ((Flippable)thisBlock.getBlockData()).isFlipped();
                        }

                        if (thisBlock.getBlockData() is Orientated)
                        {
                            line += "/o:" + ((Orientated)thisBlock.getBlockData()).getOrientation();
                        }

                        file.WriteLine(line);
                    }
                }
            }

            file.Close();
        }