private void Awake() { var panelBucket = GetComponent <PanelBucket>(); roundResultPanel = panelBucket.RoundResults.GetComponent <PanelAnimatorHelper>(); roundCoordinator = GetComponent <RoundCoordinator>(); roundCoordinator.CurrentRoundChanged += OnCurrentRoundChanged; }
private void Awake() { instructionsGuiHandler = GetComponent <InstructionsGuiHandler>(); panelAnimator = GetComponent <PanelAnimatorHelper>(); currentInterval = 1; currentCountdownValue = countdownSeconds; timerText.text = currentCountdownValue.ToString(CultureInfo.InvariantCulture); }