/// <summary> /// Constructs a new menu entry with the specified text. /// </summary> public MenuEntry(MenuScreen menu, string text, EntryType type, GameScreen screen) { _text = text; _screen = screen; _type = type; _menu = menu; _scale = 0.9f; _alpha = 1.0f; }
protected override void Initialize() { base.Initialize(); SwingerScreen swingerscreen = new SwingerScreen(); ////////////////////////////////////////// //TODO: Build In second menu screen for choosing music ////////////////////////////////////////// MenuScreen menuScreen = new MenuScreen("Swinger Game"); menuScreen.AddMenuItem(swingerscreen.GetTitle(), EntryType.Screen, swingerscreen); ScreenManager.AddScreen(new BackgroundScreen()); ScreenManager.AddScreen(menuScreen); ScreenManager.AddScreen(new LogoScreen(TimeSpan.FromSeconds(.2))); }