private void OnWinnerAvailable(IWinner winner) { if (WinnerAvailable != null) { WinnerAvailable(this, WinnerAvailableEventArgs.Create(winner)); } }
void _model_WinnerAvailable(object sender, WinnerAvailableEventArgs e) { _view.DisplayWinner(e.Winner); }
void _model_WinnerAvailable(object sender, WinnerAvailableEventArgs e) { _view.DisplayWinner(e.Winner); }