private IEnumerable<SvgStyledTransformedElement> GetHorizontalLines(float distance) { for (float y = this.Origin.Y; y < this.Page.Height; y += distance) { SvgLineElement lineElement = new SvgLineElement( GetSvgLength(0), GetSvgLength(y), GetSvgLength(this.Page.Width), GetSvgLength(y)); yield return lineElement; } }
private void AddGuideLines(SvgGroupElement group, float radius) { SvgLineElement verticalLineElement = new SvgLineElement( 0, radius, 0, -radius); group.AddChild(verticalLineElement); SvgLineElement horizontalLineElement = new SvgLineElement( -radius, 0, radius, 0); group.AddChild(horizontalLineElement); }
private IEnumerable<SvgStyledTransformedElement> GetVerticalLines(float distance) { int halfCount = (int)((this.Page.Width - this.Origin.X) / distance); for (int i = -halfCount; i <= halfCount; i++) { float x = this.Origin.X + i * distance; SvgLineElement lineElement = new SvgLineElement( GetSvgLength(x), GetSvgLength(0), GetSvgLength(x), GetSvgLength(this.Page.Height)); yield return lineElement; } }
public void AddAlignmentLines() { SvgGroupElement alinmentLinesGroup = new SvgGroupElement("AlignmentLines"); alinmentLinesGroup.Style = s_AlignmentLineStyle; SvgLineElement line1 = new SvgLineElement( GetSvgLength(this.Origin.X), GetSvgLength(0), GetSvgLength(this.Origin.X), GetSvgLength(this.Page.Width)); alinmentLinesGroup.AddChild(line1); SvgLineElement line2 = new SvgLineElement( GetSvgLength(0), GetSvgLength(this.Origin.Y), GetSvgLength(this.Page.Width), GetSvgLength(this.Origin.Y)); alinmentLinesGroup.AddChild(line2); float radius = 65; SvgEllipseElement cutOutCircle = new SvgEllipseElement( GetSvgLength(this.Origin.X), GetSvgLength(this.Origin.Y), GetSvgLength(radius), GetSvgLength(radius)); alinmentLinesGroup.AddChild(cutOutCircle); this.Root.AddChild(alinmentLinesGroup); }
/// <summary> /// Implemented /// </summary> public void DrawLine(Pen pen, Single x1, Single y1, Single x2, Single y2) { SvgLineElement lin = new SvgLineElement(x1, y1, x2, y2); lin.Style = new SvgStyle(pen); if (!_transforms.Result.IsIdentity) lin.Transform = new SvgTransformList(_transforms.Result.Clone()); _cur.AddChild(lin); DrawEndAnchors(pen, new PointF(x1, y1), new PointF(x2, y2)); }
private void AddHatchBrushDetails(SvgPatternElement patty, SvgColor col, HatchStyle hs) { SvgStyledTransformedElement l1=null; SvgStyledTransformedElement l2 = null; SvgStyledTransformedElement l3 = null; SvgStyledTransformedElement l4 = null; switch(hs) { case HatchStyle.Cross: l1 = new SvgLineElement(4,0,4,8); l2 = new SvgLineElement(0,4,8,4); break; case HatchStyle.BackwardDiagonal: l1 = new SvgLineElement(8,0,0,8); break; case HatchStyle.LightDownwardDiagonal: case HatchStyle.DarkDownwardDiagonal: l1 = new SvgLineElement(4,0,8,4); l2 = new SvgLineElement(0,4,4,8); l3 = new SvgLineElement(0,0,8,8); break; case HatchStyle.LightHorizontal: case HatchStyle.DarkHorizontal: l1 = new SvgLineElement(0,2,8,2); l2 = new SvgLineElement(0,6,8,6); break; case HatchStyle.LightUpwardDiagonal: case HatchStyle.DarkUpwardDiagonal: l1 = new SvgLineElement(0,4,4,0); l2 = new SvgLineElement(4,8,8,4); l3 = new SvgLineElement(0,8,8,0); break; case HatchStyle.LightVertical: case HatchStyle.DarkVertical: l1 = new SvgLineElement(2,0,2,8); l2 = new SvgLineElement(6,0,6,8); break; case HatchStyle.DashedDownwardDiagonal: l1 = new SvgLineElement(0,0,4,4); l2 = new SvgLineElement(4,0,8,4); break; case HatchStyle.DashedHorizontal: l1 = new SvgLineElement(0,2,4,2); l2 = new SvgLineElement(4,6,8,6); break; case HatchStyle.DashedUpwardDiagonal: l1 = new SvgLineElement(4,0,0,4); l2 = new SvgLineElement(8,0,4,4); break; case HatchStyle.DashedVertical: l1 = new SvgLineElement(2,0,2,4); l2 = new SvgLineElement(6,4,6,8); break; case HatchStyle.DiagonalBrick: l1 = new SvgLineElement(0,8,8,0); l2 = new SvgLineElement(0,0,4,4); break; case HatchStyle.DiagonalCross: l1 = new SvgLineElement(0,0,8,8); l2 = new SvgLineElement(8,0,0,8); break; case HatchStyle.Divot: l1 = new SvgLineElement(2,2,4,4); l2 = new SvgLineElement(4,4,2,6); break; case HatchStyle.DottedDiamond: l1 = new SvgLineElement(0,0,8,8); l2 = new SvgLineElement(0,8,8,0); break; case HatchStyle.DottedGrid: l1 = new SvgLineElement(4,0,4,8); l2 = new SvgLineElement(0,4,8,4); break; case HatchStyle.ForwardDiagonal: l1 = new SvgLineElement(0,0,8,8); break; case HatchStyle.Horizontal: l1 = new SvgLineElement(0,4,8,4); break; case HatchStyle.HorizontalBrick: l1 = new SvgLineElement(0,3,8,3); l2 = new SvgLineElement(3,0,3,3); l3 = new SvgLineElement(0,3,0,7); l4 = new SvgLineElement(0,7,7,7); break; case HatchStyle.LargeCheckerBoard: l1 = new SvgRectElement(0,0,3f,3f); l2 = new SvgRectElement(4,4,4,4f); break; case HatchStyle.LargeConfetti: l1 = new SvgRectElement(0,0,1,1); l2 = new SvgRectElement(2,3,1,1); l3 = new SvgRectElement(5,2,1,1); l4 = new SvgRectElement(6,6,1,1); break; case HatchStyle.NarrowHorizontal: l1 = new SvgLineElement(0,1,8,1); l2 = new SvgLineElement(0,3,8,3); l3 = new SvgLineElement(0,5,8,5); l4 = new SvgLineElement(0,7,8,7); break; case HatchStyle.NarrowVertical: l1 = new SvgLineElement(1,0,1,8); l2 = new SvgLineElement(3,0,3,8); l3 = new SvgLineElement(5,0,5,8); l4 = new SvgLineElement(7,0,7,8); break; case HatchStyle.OutlinedDiamond: l1 = new SvgLineElement(0,0,8,8); l2 = new SvgLineElement(8,0,0,8); break; case HatchStyle.Plaid: l1 = new SvgLineElement(0,0,8,0); l2 = new SvgLineElement(0,3,8,3); l3 = new SvgRectElement(0,4,3,3); break; case HatchStyle.Shingle: l1 = new SvgLineElement(0,2,2,0); l2 = new SvgLineElement(2,0,7,5); l3 = new SvgLineElement(0,3,3,7); break; case HatchStyle.SmallCheckerBoard: l1 = new SvgRectElement(0,0,1,1); l2 = new SvgRectElement(4,4,1,1); l3 = new SvgRectElement(4,0,1,1); l4 = new SvgRectElement(0,4,1,1); break; case HatchStyle.SmallConfetti: l1 = new SvgLineElement(0,0,2,2); l2 = new SvgLineElement(7,3,5,5); l3 = new SvgLineElement(2,6,4,4); break; case HatchStyle.SmallGrid: l1 = new SvgLineElement(0,2,8,2); l2 = new SvgLineElement(0,6,8,6); l3 = new SvgLineElement(2,0,2,8); l4 = new SvgLineElement(6,0,6,8); break; case HatchStyle.SolidDiamond: l1 = new SvgPolygonElement("3 0 6 3 3 6 0 3"); break; case HatchStyle.Sphere: l1 = new SvgEllipseElement(3,3,2,2); break; case HatchStyle.Trellis: l1 = new SvgLineElement(0,1,8,1); l2 = new SvgLineElement(0,3,8,3); l3 = new SvgLineElement(0,5,8,5); l4 = new SvgLineElement(0,7,8,7); break; case HatchStyle.Vertical: l4 = new SvgLineElement(0,0,0,8); break; case HatchStyle.Wave: l3 = new SvgLineElement(0,4,3,2); l4 = new SvgLineElement(3,2,8,4); break; case HatchStyle.Weave: l1 = new SvgLineElement(0,4,4,0); l2 = new SvgLineElement(8,4,4,8); l3 = new SvgLineElement(0,0,0,4); l4 = new SvgLineElement(0,4,4,8); break; case HatchStyle.WideDownwardDiagonal: l1 = new SvgLineElement(0,0,8,8); l2 = new SvgLineElement(0,1,8,9); l3 = new SvgLineElement(7,0,8,1); break; case HatchStyle.WideUpwardDiagonal: l1 = new SvgLineElement(8,0,0,8); l2 = new SvgLineElement(8,1,0,9); l3 = new SvgLineElement(0,1,-1,0); break; case HatchStyle.ZigZag: l1 = new SvgLineElement(0,4,4,0); l2 = new SvgLineElement(4,0,8,4); break; case HatchStyle.Percent05: l1 = new SvgLineElement(0,0,1,0); l2 = new SvgLineElement(4,4,5,4); break; case HatchStyle.Percent10: l1 = new SvgLineElement(0,0,1,0); l2 = new SvgLineElement(4,2,5,2); l3 = new SvgLineElement(2,4,3,4); l4 = new SvgLineElement(6,6,7,6); break; case HatchStyle.Percent20: l1 = new SvgLineElement(0,0,2,0); l2 = new SvgLineElement(4,2,6,2); l3 = new SvgLineElement(2,4,4,4); l4 = new SvgLineElement(5,6,7,6); break; case HatchStyle.Percent25: l1 = new SvgLineElement(0,0,3,0); l2 = new SvgLineElement(4,2,6,2); l3 = new SvgLineElement(2,4,5,4); l4 = new SvgLineElement(5,6,7,6); break; case HatchStyle.Percent30: l1 = new SvgRectElement(0,0,3,1); l2 = new SvgLineElement(4,2,6,2); l3 = new SvgRectElement(2,4,3,1); l4 = new SvgLineElement(5,6,7,6); break; case HatchStyle.Percent40: l1 = new SvgRectElement(0,0,3,1); l2 = new SvgRectElement(4,2,3,1); l3 = new SvgRectElement(2,4,3,1); l4 = new SvgRectElement(5,6,3,1); break; case HatchStyle.Percent50: l1 = new SvgRectElement(0,0,3,3); l2 = new SvgRectElement(4,4,4,4f); break; case HatchStyle.Percent60: l1 = new SvgRectElement(0,0,4,3); l2 = new SvgRectElement(4,4,4,4f); break; case HatchStyle.Percent70: l1 = new SvgRectElement(0,0,4,5); l2 = new SvgRectElement(4,4,4,4f); break; case HatchStyle.Percent75: l1 = new SvgRectElement(0,0,7,3); l2 = new SvgRectElement(0,2,3,7); break; case HatchStyle.Percent80: l1 = new SvgRectElement(0,0,7,4); l2 = new SvgRectElement(0,2,4,7); break; case HatchStyle.Percent90: l1 = new SvgRectElement(0,0,7,5); l2 = new SvgRectElement(0,2,5,7); break; default: break; } if (l1 != null) { l1.Style.Set("stroke", col); l1.Style.Set("fill", col); patty.AddChild(l1); } if (l2 != null) { l2.Style.Set("stroke", col); l2.Style.Set("fill", col); patty.AddChild(l2); } if (l3 != null) { l3.Style.Set("stroke", col); l3.Style.Set("fill", col); patty.AddChild(l3); } if (l4 != null) { l4.Style.Set("stroke", col); l4.Style.Set("fill", col); patty.AddChild(l4); } }
private IEnumerable<SvgStyledTransformedElement> GetAngleLines(double deltaAngleDegree, float innerRadius) { //float outerRadius = (float)Math.Sqrt(this.Page.Width * this.Page.Width + this.Page.Height * this.Page.Height); int halfCount = (int)(90 / deltaAngleDegree); for (int i = -halfCount; i <= halfCount; i++) { double angle = (i * deltaAngleDegree) / 180.0 * Math.PI; PointF startingPoint = new PointF( (float)(Math.Sin(angle) * innerRadius) + this.Origin.X, (float)(Math.Cos(angle) * innerRadius) + this.Origin.Y); double outerRadius = GetOuterRadius(angle); PointF endPoint = new PointF( (float)(Math.Sin(angle) * outerRadius) + this.Origin.X, (float)(Math.Cos(angle) * outerRadius) + this.Origin.Y); SvgLineElement lineElement = new SvgLineElement( GetSvgLength(startingPoint.X), GetSvgLength(startingPoint.Y), GetSvgLength(endPoint.X), GetSvgLength(endPoint.Y)); yield return lineElement; } }
/// <summary> /// Implemented /// </summary> public void DrawLine(Pen pen, Single x1, Single y1, Single x2, Single y2) { if (IsEndAnchorSimple(pen.StartCap) && IsEndAnchorSimple(pen.EndCap)) { // This code works, but not for CustomLineCup style SvgLineElement lin = new SvgLineElement(x1, y1, x2, y2); lin.Style = new SvgStyle(pen); if (!_transforms.Result.IsIdentity) lin.Transform = new SvgTransformList(_transforms.Result.Clone()); _cur.AddChild(lin); DrawEndAnchors(pen, new PointF(x1, y1), new PointF(x2, y2)); } else { DrawLines(pen, new PointF[] { new PointF(x1, y1), new PointF(x2, y2) }); } }
private void AddCenteredTriangle(SvgGroupElement group, float sideLength, float radius) { float middleLineLength = sideLength * (float)Math.Cos(30 / 180.0 * Math.PI); float centerToBase = middleLineLength - radius; SvgLineElement sideLineElement1 = new SvgLineElement( -sideLength/2f, -centerToBase, sideLength/2f, -centerToBase); group.AddChild(sideLineElement1); SvgLineElement sideLineElement2 = new SvgLineElement( sideLength/2f, -centerToBase, 0, middleLineLength - centerToBase); group.AddChild(sideLineElement2); SvgLineElement sideLineElement3 = new SvgLineElement( 0, middleLineLength - centerToBase, -sideLength/2f, -centerToBase); group.AddChild(sideLineElement3); }
private void AddRays(SvgGroupElement group, float radius) { double[] angles = { 90, 150, 210, 270, 330, 30 }; //, 120, 180, 240, 300 }; foreach (double angle in angles) { SvgLineElement rayElement = new SvgLineElement( 0, 0, radius * (float)Math.Cos(angle * Math.PI / 180), radius * (float)Math.Sin(angle * Math.PI / 180)); group.AddChild(rayElement); } }