public BagViewModel(ILoot loot, bool is_info) : base(loot, is_info) { RepairViewModel = new RepairViewModel(loot, is_info); EquipViewModel = new EquipViewModel(Loot, is_info); }
public LightViewModel(ILoot loot, bool is_info) : base(loot, is_info) { Player = Player.Instance; EquipViewModel = new EquipViewModel(loot, is_info); }
public ArmorViewModel(ILoot loot, bool is_info) : base(loot, is_info) { EquipViewModel = new EquipViewModel(loot, is_info); RepairViewModel = new RepairViewModel(loot, is_info); }
public MaskViewModel(ILoot loot, bool is_info) : base(loot, is_info) { EquipViewModel = new EquipViewModel(loot, is_info); }