private void OnPressAttack() { UISlotPanel selected_panel = UISlotPanel.GetFocusedPanel(); if (selected_panel is InventoryPanel || selected_panel is EquipPanel) { ItemSlotPanel.CancelSelectionAll(); UISlotPanel.UnfocusAll(); } }
public void CancelSelection() { ItemSlotPanel.CancelSelectionAll(); CraftPanel.Get(player_id)?.CancelSelection(); CraftSubPanel.Get(player_id)?.CancelSelection(); ActionSelectorUI.Get(player_id)?.Hide(); ActionSelector.Get(player_id)?.Hide(); if (onCancelSelection != null) { onCancelSelection.Invoke(); } }
private void OnCancel(UISlot slot) { ItemSlotPanel.CancelSelectionAll(); UISlotPanel.UnfocusAll(); }
private void OnCancel(UISlot slot) { ItemSlotPanel.CancelSelectionAll(); Hide(); }