void OnMarioInstanceVsCoinListCollisionOccurredTunnel(Super_Marios_Bros.Entities.Mario first, Entities.Coin second)
 {
     if (this.MarioInstanceVsCoinListCollisionOccurred != null)
     {
         MarioInstanceVsCoinListCollisionOccurred(first, second);
     }
 }
 void OnMarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurredTunnel(Super_Marios_Bros.Entities.Mario first, Entities.Turtle second)
 {
     if (this.MarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurred != null)
     {
         MarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurred(first, second);
     }
 }