void OnMarioInstanceVsCoinListCollisionOccurredTunnel(Super_Marios_Bros.Entities.Mario first, Entities.Coin second) { if (this.MarioInstanceVsCoinListCollisionOccurred != null) { MarioInstanceVsCoinListCollisionOccurred(first, second); } }
void OnMarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurredTunnel(Super_Marios_Bros.Entities.Mario first, Entities.Turtle second) { if (this.MarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurred != null) { MarioInstanceAxisAlignedRectangleInstanceVsTurtleListAxisAlignedRectangleInstanceCollisionOccurred(first, second); } }