private static void DrawHandles(SuperColliderComponent component, GizmoType gizmoType) { // Only draw gizmos for the SuperObject if we have it in our set // This way users can disable gizmos for the SuperObject through the Gizmos menu if (!SuperColliderComponent.GizmoDrawCommands.Contains(component)) { return; } else { SuperColliderComponent.GizmoDrawCommands.Remove(component); } if (m_Settings == null) { m_Settings = ST2USettings.GetOrCreateST2USettings(); if (m_Settings == null) { // If something goes wrong use some dummy settings m_Settings = CreateInstance <ST2USettings>(); } } if (m_Settings != null) { ColliderGizmos.DrawColliders(component.gameObject, m_Settings); } }
public override void OnActivate(string searchContext, VisualElement rootElement) { base.OnActivate(searchContext, rootElement); m_ST2USettings = ST2USettings.GetOrCreateST2USettings(); m_S2TUSettingsObject = new SerializedObject(m_ST2USettings); // Prepare our list of material matchings var matchings = m_S2TUSettingsObject.FindProperty("m_MaterialMatchings"); m_MaterialMatchingsList = new ReorderableList(m_S2TUSettingsObject, matchings, true, false, true, true) { headerHeight = 0, drawElementCallback = OnDrawMaterialMatchingElement, }; // Prepare our list of prefab replacements var replacements = m_S2TUSettingsObject.FindProperty("m_PrefabReplacements"); m_PrefabReplacementList = new ReorderableList(m_S2TUSettingsObject, replacements, true, false, true, true) { headerHeight = 0, drawElementCallback = OnDrawPrefabReplacementElement, }; }
private void DoCustomPropertySettings() { var xmlProperty = m_S2TUSettingsObject.FindProperty("m_ObjectTypesXml"); EditorGUILayout.LabelField("Custom Property Settings", EditorStyles.boldLabel); EditorGUILayout.PropertyField(xmlProperty, SettingsContent.m_ObjectTypesXmlContent); if (!string.IsNullOrEmpty(m_ST2USettings.ParseXmlError)) { EditorGUILayout.HelpBox(m_ST2USettings.ParseXmlError, MessageType.Error); } EditorGUILayout.Space(); using (new GUILayout.HorizontalScope()) { GUILayout.FlexibleSpace(); if (GUILayout.Button("Refresh")) { ST2USettings.GetOrCreateST2USettings().RefreshCustomObjectTypes(); } if (GUILayout.Button("View Custom Properties")) { CustomPropertiesWindow.ShowCustomPropertiesWindow(); } } }
public void ApplyDefaultSettings() { var settings = ST2USettings.GetOrCreateST2USettings(); m_PixelsPerUnit = settings.PixelsPerUnit; m_EdgesPerEllipse = settings.EdgesPerEllipse; EditorUtility.SetDirty(this); }
public static SettingsProvider CreateCustomSettingsProvider() { if (ST2USettings.GetOrCreateST2USettings()) { var provider = new ST2USettingsProvider(); provider.keywords = GetSearchKeywordsFromGUIContentProperties <SettingsContent>(); return(provider); } // Settings Asset doesn't exist yet; no need to display anything in the Settings window. return(null); }
private void OnGUICustomProperties() { EditorGUILayout.LabelField(m_TitleContent, EditorStyles.boldLabel); var settings = ST2USettings.GetOrCreateST2USettings(); foreach (var obj in settings.CustomObjectTypes) { EditorGUILayout.Space(); OnGUICustomObjectType(obj); EditorGUILayout.Space(); } }
private void OnGUIButtons() { EditorGUILayout.Space(); using (new GUILayout.HorizontalScope()) { GUILayout.FlexibleSpace(); if (GUILayout.Button("Refresh Properties")) { ST2USettings.GetOrCreateST2USettings().RefreshCustomObjectTypes(); } if (GUILayout.Button("Close Custom Properties Viewer")) { Close(); return; } } }
public override void OnGUI(string searchContext) { EditorGUIUtility.labelWidth = 200; m_S2TUSettingsObject.Update(); using (new GuiScopedIndent()) { DoGuiVersion(); EditorGUILayout.Space(); EditorGUILayout.Space(); DoGuiSettings(); EditorGUILayout.Space(); EditorGUILayout.Space(); DoGuiPrefabReplacements(); EditorGUILayout.Space(); EditorGUILayout.Space(); DoGuiColliders(); EditorGUILayout.Space(); EditorGUILayout.Space(); DoCustomPropertySettings(); EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayout.Space(); DoGuiReimportAssets(); } if (m_S2TUSettingsObject.ApplyModifiedProperties()) { ST2USettings.GetOrCreateST2USettings().RefreshCustomObjectTypes(); } }
private void WrapImportContext(AssetImportContext ctx) { var settings = ST2USettings.GetOrCreateST2USettings(); settings.RefreshCustomObjectTypes(); // Create a copy of our settings that we can override based on importer settings settings = Instantiate(settings); if (m_PixelsPerUnit == 0) { m_PixelsPerUnit = settings.PixelsPerUnit; } if (m_EdgesPerEllipse == 0) { m_EdgesPerEllipse = settings.EdgesPerEllipse; } settings.PixelsPerUnit = m_PixelsPerUnit; settings.EdgesPerEllipse = m_EdgesPerEllipse; SuperImportContext = new SuperImportContext(ctx, settings); }
public static void ShowCustomPropertiesWindow() { ST2USettings.GetOrCreateST2USettings().RefreshCustomObjectTypes(); GetWindow <CustomPropertiesWindow>("SuperTiled2Unity Custom Properties Viewer"); }