예제 #1
0
        private void Init()
        {
            if (go == null)
            {
                go = new SerializedObject(this);
            }

            // Add field to switch BuildSettings
            currentBuildSettings = EditorGUILayout.ObjectField(currentBuildSettings, typeof(BuildSettings), false) as BuildSettings;
            if (currentBuildSettings != BuildSettings.instance)
            {
                BuildSettings.instance = currentBuildSettings;
                settings = null;
            }

            if (settings == null)
            {
                settings = new SerializedObject(BuildSettings.instance);
            }

            BuildSettings.Init();
        }