${Mapping_DynamicRESTLayer_Title}
${Mapping_DynamicRESTLayer_Description}
public DynamicRESTLayerTest() { InitializeComponent(); double[] resolutions = new double[14]; double resolution = 0.28526148969889065; for (int i = 0; i < 14; i++) { resolutions[i] = resolution; resolution /= 2; } MyMap.Resolutions = resolutions; restLayer = this.MyMap.Layers["restLayer"] as DynamicRESTLayer; restLayer.Failed += restLayer_Failed; this.Unloaded += DynamicRESTLayerTest_Unloaded; }
public RendererTest() { InitializeComponent(); double[] resolutions = new double[14]; double resolution = 0.28526148969889065; for (int i = 0; i < 14; i++) { resolutions[i] = resolution; resolution /= 2; } MyMap.Resolutions = resolutions; MyMap.Loaded += new RoutedEventHandler(MyMapControl_Loaded); uniqueRenderLayer = MyMap.Layers["uniqueRenderLayer"] as FeaturesLayer; rangeRendererLayer = MyMap.Layers["rangeRendererLayer"] as FeaturesLayer; uniformRendererLayer = MyMap.Layers["uniformRendererLayer"] as FeaturesLayer; _layer = MyMap.Layers["DynamicRESTLayer"] as DynamicRESTLayer; _layer.Failed += RendererTest_Failed; this.Unloaded += RendererTest_Unloaded; }