${iServer2_AddEntityParameters_Title}
${iServer2_AddEntityParameters_Description}
/// <summary>${iServer2_AddEntityService_method_ProcessAsync_D}</summary> /// <param name="parameters">${iServer2_AddEntityService_method_ProcessAsync_param_parameters}</param> /// <param name="state">${iServer2_AddEntityService_method_ProcessAsync_param_state}</param> public void ProcessAsync(AddEntityParameters parameters, object state) { if (parameters == null) { throw new ArgumentNullException(ExceptionStrings.ArgumentIsNull); } if (string.IsNullOrEmpty(base.Url)) { throw new InvalidOperationException(ExceptionStrings.InvalidUrl); } if (!base.Url.EndsWith("/")) { base.Url += '/'; } base.SubmitRequest(base.Url + "commonhandler?", GetParameters(parameters), new EventHandler<RequestEventArgs>(request_Completed), state, false); }
//将地物添加到图层中 private void polygon_DrawCompleted(object sender, DrawEventArgs e) { //将绘制的地物显示在FeaturesLayer中 GeoRegion region = e.Geometry as GeoRegion; Feature f = new Feature(); f.Geometry = region; f.Style = new PredefinedFillStyle() { Fill = new SolidColorBrush(Colors.Green) }; drawLayer.Features.Add(f); //记录所绘制地物的点坐标 Point2DCollection ps = new Point2DCollection(); for (int i = 0; i < region.Parts.Count; i++) { for (int j = 0; j < region.Parts[i].Count; j++) { ps.Add(new Point2D(region.Parts[i][j].X, region.Parts[i][j].Y)); } } //将客户端地物转换成服务端几何类型 ServerGeometry Addshape = new ServerGeometry { Feature = ServerFeatureType.Polygon, Point2Ds = ps }; Entity entity = new Entity { Shape = Addshape }; AddEntityParameters parameters = new AddEntityParameters { MapName = "Changchun", LayerName = "Vegetable@Changchun", Entity = entity }; //与服务器交互 AddEntityService editService = new AddEntityService("http://localhost:7080/demo"); editService.ProcessAsync(parameters); editService.Failed += new EventHandler<ServiceFailedEventArgs>(Service_Failed); editService.ProcessCompleted += new EventHandler<EditEventArgs>(Service_ProcessCompleted); }
private Dictionary<string, string> GetParameters(AddEntityParameters parameters) { Dictionary<string, string> dictionary = new Dictionary<string, string>(); string method = "AddEntity"; dictionary.Add("method", method); dictionary.Add("mapName", parameters.MapName); Dictionary<string, string> dict = new Dictionary<string, string>(); dict.Add("mapName", parameters.MapName); dict.Add("layerName", parameters.LayerName); dict.Add("entities", Entity.ToJson(parameters.Entity)); dict.Add("lockID", DateTime.Now.Ticks.ToString()); dictionary.Add("params", Bridge.CreateParams(method, dict)); return dictionary; }
/// <overloads>${iServer2_AddEntityService_method_ProcessAsync_overloads_D}</overloads> /// <summary>${iServer2_AddEntityService_method_ProcessAsync_D}</summary> /// <param name="parameters">${iServer2_AddEntityService_method_ProcessAsync_param_parameters}</param> public void ProcessAsync(AddEntityParameters parameters) { ProcessAsync(parameters, null); }