private void CheckPuzzle(object sender, EventArgs args) { bool valid; (valid, duplicates) = check.CheckBoard(board.GetBoard(), true); board.SetDuplicates(duplicates); if (valid) { checkResult.ForeColor = Color.DarkGreen; checkResult.Text = "Valid"; if (solveResult.Text == "Puzzle") { solveResult.ForeColor = Color.Black; solveResult.Text = "----------"; } } else { checkResult.ForeColor = Color.Red; checkResult.Text = "Invalid"; solveResult.ForeColor = Color.Red; solveResult.Text = "Puzzle"; } }
public (bool, List <int>) Solve() { char[] SolveGrid(char[] Board) { bool altered = true; List <(int, List <int>)> ops = FindSquareOptions(Board); int index; try { index = ops.FindIndex(i => i.Item2.Count == ops.Select(j => j.Item2.Count).Where(k => k > 0).Min()); } catch (Exception) { return(new List <char>(Board).ToArray()); } if (index < 0) { return(new List <char>(Board).ToArray()); } while (altered) { if (ops.Count <= 0) { return(new List <char>(Board).ToArray()); } if (ops[index].Item2.Count == 1) { Board[ops[index].Item1] = (char)(ops[index].Item2.First() + 48); ops = FindSquareOptions(Board); try { index = ops.FindIndex(i => i.Item2.Count == ops.Select(j => j.Item2.Count).Where(k => k > 0).Min()); } catch (Exception) { new List <char>(Board).ToArray(); } continue; } altered = false; foreach (var square in sqIndices) { List <(int, List <int>)> sqOps = new List <(int, List <int>)>(); foreach (var tile in square) { sqOps.Add(ops[tile]); } Dictionary <int, int> sqOpCounts = new Dictionary <int, int>(); foreach (var opList in sqOps) { foreach (var num in opList.Item2) { if (sqOpCounts.ContainsKey(num)) { sqOpCounts[num] += 1; } else { sqOpCounts.Add(num, 1); } } } foreach (var pair in sqOpCounts) { if (pair.Value == 1) { foreach (var opList in sqOps) { if (opList.Item2.Contains(pair.Key)) { Board[opList.Item1] = (char)(pair.Key + 48); ops = FindSquareOptions(Board); try { index = ops.FindIndex(i => i.Item2.Count == ops.Select(j => j.Item2.Count).Where(k => k > 0) .Min()); } catch (Exception) { new List <char>(Board).ToArray(); } altered = true; } } } } } } return(new List <char>(Board).ToArray()); } char[] originalGrid = board.GetBoard(); char[] sBoard = SolveGrid(new List <char>(originalGrid).ToArray()); List <int> added = new List <int>(); if (check.CheckBoard(sBoard).Item1) { for (int i = 0; i < 81; i++) { if (originalGrid[i] != sBoard[i]) { added.Add(i); } } board.SetBoard(sBoard); return(true, added); } if (!check.CheckBoard(sBoard, true).Item1) { return(false, added); } char[] testBoard = new List <char>(sBoard).ToArray(); List <(int, List <int>)> options = FindSquareOptions(sBoard); List <List <(int, List <int>)> > testOptions = new List <List <(int, List <int>)> >(); List <int> indices = new List <int>(); List <char[]> boards = new List <char[]>(); testOptions.Add(options); indices.Add(options.FindIndex(i => i.Item2.Count == options.Select(j => j.Item2.Count).Where(k => k > 0).Min())); boards.Add(testBoard); bool CheckOptions() { if (check.CheckFull(boards[^ 1]))