public override void OnLevelUnloading() { base.OnLevelUnloading(); var go = GameObject.Find(GO_NAME); if (go != null) { Object.Destroy(go); } if (tabs != null) { Object.Destroy(tabs); tabs = null; } }
public override void OnLevelLoaded(LoadMode mode) { base.OnLevelLoaded(mode); if (mode != LoadMode.NewGame && mode != LoadMode.LoadGame) { return; } if (tabs == null) { tabs = (SubBuildingsTabstrip)UIView.GetAView().AddUIComponent(typeof(SubBuildingsTabstrip)); } var subBuildingsMonitor = new GameObject(GO_NAME); subBuildingsMonitor.AddComponent<SubBuildingsMonitor>(); }
public void Update() { if (servicePanel == null || zonedPanel == null) { return; } Tabs = UIView.Find<SubBuildingsTabstrip>("SubBuildingsTabstrip"); ushort buildingId = 0; if (servicePanelUi.isVisible) { buildingId = GetServiceInstanceId().Building; } else if (zonedPanelUi.isVisible) { buildingId = GetZonedInstanceId().Building; } if (buildingId == cachedBuildingId) { return; } Tabs.UpdateInfoPanelTabs(buildingId); cachedBuildingId = buildingId; }