public static TriadicColorScheme FromColor(ColorRGB color)
        {
            var hsl = ColorHSL.FromColor(color);

            var divisor = 1d / 3d;

            hsl.H -= divisor;

            var swatches = new Swatch[] {
                new Swatch(TertiaryColorID, ColorHSL.Empty),
                new Swatch(PrimaryColorID, ColorHSL.Empty),
                new Swatch(SecondaryColorID, ColorHSL.Empty)
            };

            for (var i = 0; i < swatches.Length; i++)
            {
                swatches[i].Color = hsl.ToRgb();
                hsl.H            += divisor;
            }

            return(new TriadicColorScheme(swatches));
        }