예제 #1
0
        // Public Methods (4) 

        /// <summary>
        /// Clone the object
        /// </summary>
        /// <returns></returns>
        public override object Clone()
        {
            var vg = new PixelGrid2D(_BBox, _PixelSize);

            for (var i = 0; i < Count; i++)
            {
                vg[i] = this[i];
            }
            return(vg);
        }
예제 #2
0
 /// <summary>
 /// VoxelGrid constructor: Copies (clone) a VoxelGrid from another voxelGrid
 /// Complexity O(n) for voxelsize
 /// </summary>
 /// <param name="vg"></param>
 public PixelGrid2D(PixelGrid2D vg)
 {
     // struct: should be copy
     _BBox = vg._BBox;
     // struct: should be copy
     _PixelSize = vg.PixelSize;
     // struct: should be copy
     SizeUV = vg.SizeUV;
     // class: needs deep copy
     Grid = new BitArray(vg.Grid.Count);
     for (var i = 0; i < vg.Grid.Count; i++)
     {
         Grid[i] = vg.Grid[i];
     }
 }