public override sealed void Initialize() { _rgba = _rgba ?? new Float4OutputChannel(0, "RGBA"); _a = _a ?? new Float4OutputChannel(1, "A"); _sampler = _sampler ?? new SamplerCubeInputChannel(0, "Sampler"); _normal = _normal ?? new Float4InputChannel(1, "Normal", new Vector4(0f, 0f, 1f, 1f)); }
public override sealed void Initialize () { _rgba = _rgba ?? new Float4OutputChannel( 0, "RGBA" ); _a = _a ?? new Float4OutputChannel( 1, "A" ); _sampler = _sampler ?? new SamplerCubeInputChannel( 0, "Sampler" ); _normal = _normal ?? new Float4InputChannel( 1, "Normal", new Vector4(0f,0f,1f,1f) ); }