public string GetAdditionalFields() { var albedoInput = _albedo.ChannelInput(this); var normalInput = _normal.ChannelInput(this); var emissionInput = _emission.ChannelInput(this); var specularInput = _specular.ChannelInput(this); var glossInput = _gloss.ChannelInput(this); var alphaInput = _alpha.ChannelInput(this); var customInput = _custom.ChannelInput(this); var clipInput = _clip.ChannelInput(this); var metallicInput = _metallic.ChannelInput(this); var smoothnessInput = _smoothness.ChannelInput(this); var occlusionInput = _occlusion.ChannelInput(this); var result = albedoInput.AdditionalFields; result += normalInput.AdditionalFields; result += emissionInput.AdditionalFields; result += specularInput.AdditionalFields; result += glossInput.AdditionalFields; result += alphaInput.AdditionalFields; result += customInput.AdditionalFields; result += clipInput.AdditionalFields; result += metallicInput.AdditionalFields; result += smoothnessInput.AdditionalFields; result += occlusionInput.AdditionalFields; return(result); }
public string GetAdditionalFields() { var arg1 = _in.ChannelInput(this); var ret = arg1.AdditionalFields; //ret += arg2.AdditionalFields; return(ret); }
public string GetAdditionalFields() { var arg1 = _vector.ChannelInput(this); var arg2 = _matrix.ChannelInput(this); var ret = arg1.AdditionalFields; ret += arg2.AdditionalFields; return(ret); }
public string GetAdditionalFields() { var arg1Input = _arg1.ChannelInput(this); var arg2Input = _arg2.ChannelInput(this); string result = arg1Input.AdditionalFields; result += arg2Input.AdditionalFields; return(result); }
public string GetAdditionalFields() { var arg1 = _view.ChannelInput(this); var arg2 = _normal.ChannelInput(this); var ret = arg1.AdditionalFields; ret += arg2.AdditionalFields; return(ret); }
public string GetAdditionalFields() { var arg1Input = _vector1.ChannelInput(this); var arg2Input = _vector2.ChannelInput(this); var ret = arg1Input.AdditionalFields; ret += arg2Input.AdditionalFields; return(ret); }
public string GetAdditionalFields() { var ret = _position.ChannelInput(this).AdditionalFields; ret += _color.ChannelInput(this).AdditionalFields; ret += _normal.ChannelInput(this).AdditionalFields; ret += _tangent.ChannelInput(this).AdditionalFields; return(ret); }
public string GetAdditionalFields() { var uvInput = _uv.ChannelInput(this); var timeInput = _time.ChannelInput(this); string result = uvInput.AdditionalFields; result += timeInput.AdditionalFields; return(result); }
public string GetAdditionalFields() { var arg1 = _view.ChannelInput(this); var arg2 = _scale.ChannelInput(this); var arg3 = _bias.ChannelInput(this); var ret = arg1.AdditionalFields; ret += arg2.AdditionalFields; ret += arg3.AdditionalFields; return(ret); }
public string GetAdditionalFields() { string result = ""; if (IsInputChannelConnected(0)) { var v = _vector.ChannelInput(this); result += v.AdditionalFields; } return(result); }
public string GetAdditionalFields() { var result = ""; if (IsInputChannelConnected(0)) { var samplerInput = _sampler.ChannelInput(this); var normalInput = _normal.ChannelInput(this); result += samplerInput.AdditionalFields; result += normalInput.AdditionalFields; } return(result); }
public string GetAdditionalFields() { var arg1 = _v1.ChannelInput(this); var arg2 = _v2.ChannelInput(this); var arg3 = _v3.ChannelInput(this); var arg4 = _v4.ChannelInput(this); var ret = arg1.AdditionalFields; ret += arg2.AdditionalFields; ret += arg3.AdditionalFields; ret += arg4.AdditionalFields; return(ret); }
public string GetAdditionalFields() { var arg1 = _vector.ChannelInput(this); return(arg1.AdditionalFields); }
public string GetAdditionalFields() { var arg1Input = _arg1.ChannelInput(this); return(arg1Input.AdditionalFields); }
public string GetAdditionalFields() { return(_lighting.ChannelInput(this).AdditionalFields); }