//----------------------------------------------------------------------/ // Methods //----------------------------------------------------------------------/ /// <summary> /// Initializes the PlayerParty. /// </summary> void Awake() { StratusPlayerPartyBehaviour.current = this; // Subscribe to events this.gameObject.Connect <StratusCombat.StartedEvent>(this.OnCombatStartedEvent); this.gameObject.Connect <StratusCombat.EndedEvent>(this.OnCombatEndedEvent); }
private void OnDestroy() { StratusPlayerPartyBehaviour.current = null; }