/// <summary> /// Applies an internally generated contract funds transfer message to the current state. /// </summary> public StateTransitionResult Apply(IState state, ContractTransferMessage message) { bool enoughBalance = EnsureSenderHasEnoughBalance(state, message.From, message.Amount); if (!enoughBalance) { return(StateTransitionResult.Fail((Gas)0, StateTransitionErrorKind.InsufficientBalance)); } var gasMeter = new GasMeter(message.GasLimit); // If it's not a contract, create a regular P2PKH tx // If it is a contract, do a regular contract call byte[] contractCode = state.ContractState.GetCode(message.To); if (contractCode == null || contractCode.Length == 0) { gasMeter.Spend((Gas)GasPriceList.TransferCost); // No contract at this address, create a regular P2PKH xfer state.AddInternalTransfer(new TransferInfo(message.From, message.To, message.Amount)); return(StateTransitionResult.Ok(gasMeter.GasConsumed, message.To)); } // For internal contract-contract transfers we need to add the value contained in the contract invocation transaction // to the internal transfer list. This must occur before we apply the message to the state. state.AddInternalTransfer(new TransferInfo(message.From, message.To, message.Amount)); gasMeter.Spend((Gas)GasPriceList.BaseCost); StateTransitionResult result = ApplyCall(state, message, contractCode, gasMeter); return(result); }
///<inheritdoc /> public ITransferResult Transfer(ISmartContractState smartContractState, Address addressTo, ulong amountToTransfer) { Gas gasRemaining = this.gasMeter.GasAvailable; if (gasRemaining < GasPriceList.TransferCost) { return(TransferResult.Failed()); } ulong gasBudget = (gasRemaining < DefaultGasLimit) ? gasRemaining // have enough for at least a transfer but not for the DefaultGasLimit : DefaultGasLimit; // have enough for anything var message = new ContractTransferMessage( addressTo.ToUint160(), smartContractState.Message.ContractAddress.ToUint160(), amountToTransfer, (Gas)gasBudget ); // Create a snapshot of the current state IState newState = this.state.Snapshot(); // Apply the message to the snapshot StateTransitionResult result = this.stateProcessor.Apply(newState, message); // Transition the current state to the new state if (result.IsSuccess) { this.state.TransitionTo(newState); } this.gasMeter.Spend(result.GasConsumed); return(result.IsSuccess ? TransferResult.Empty() : TransferResult.Failed()); }