public MempoolBehavior( IMempoolValidator validator, MempoolManager mempoolManager, MempoolOrphans orphans, IConnectionManager connectionManager, IInitialBlockDownloadState initialBlockDownloadState, Signals.Signals signals, ILoggerFactory loggerFactory, Network network) { this.validator = validator; this.mempoolManager = mempoolManager; this.orphans = orphans; this.connectionManager = connectionManager; this.initialBlockDownloadState = initialBlockDownloadState; this.signals = signals; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.loggerFactory = loggerFactory; this.network = network; this.lockObject = new object(); this.inventoryTxToSend = new HashSet <uint256>(); this.filterInventoryKnown = new HashSet <uint256>(); }
/// <summary> /// Constructs a memory pool feature. /// </summary> /// <param name="connectionManager">Connection manager for managing node connections.</param> /// <param name="signals">Node notifications available to subscribe to.</param> /// <param name="mempoolSignaled">Observes block signal notifications from signals.</param> /// <param name="blocksDisconnectedSignaled">Observes reorged headers signal notifications from signals.</param> /// <param name="mempoolBehavior">Memory pool node behavior for managing attached node messages.</param> /// <param name="mempoolManager">Memory pool manager for managing external access to memory pool.</param> /// <param name="nodeSettings">User defined node settings.</param> /// <param name="loggerFactory">Logger factory for creating instance logger.</param> /// <param name="mempoolSettings">Mempool settings.</param> public MempoolFeature( IConnectionManager connectionManager, Signals.Signals signals, MempoolSignaled mempoolSignaled, BlocksDisconnectedSignaled blocksDisconnectedSignaled, MempoolBehavior mempoolBehavior, MempoolManager mempoolManager, NodeSettings nodeSettings, ILoggerFactory loggerFactory, MempoolSettings mempoolSettings, INodeStats nodeStats) { this.signals = signals; this.connectionManager = connectionManager; this.mempoolSignaled = mempoolSignaled; this.blocksDisconnectedSignaled = blocksDisconnectedSignaled; this.mempoolBehavior = mempoolBehavior; this.mempoolManager = mempoolManager; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.mempoolSettings = mempoolSettings; this.nodeSettings = nodeSettings; nodeStats.RegisterStats(this.AddComponentStats, StatsType.Component); }
public MempoolController(MempoolManager mempoolManager) : base() { Guard.NotNull(mempoolManager, nameof(mempoolManager)); this.MempoolManager = mempoolManager; }