public BlockStoreFeature( ConcurrentChain chain, IConnectionManager connectionManager, Signals.Signals signals, IBlockRepository blockRepository, IBlockStoreCache blockStoreCache, BlockStoreQueue blockStoreQueue, BlockStoreManager blockStoreManager, BlockStoreSignaled blockStoreSignaled, INodeLifetime nodeLifetime, NodeSettings nodeSettings, ILoggerFactory loggerFactory, StoreSettings storeSettings, IChainState chainState, string name = "BlockStore") { this.name = name; this.chain = chain; this.signals = signals; this.blockRepository = blockRepository; this.blockStoreCache = blockStoreCache; this.blockStoreQueue = blockStoreQueue; this.blockStoreManager = blockStoreManager; this.blockStoreSignaled = blockStoreSignaled; this.nodeLifetime = nodeLifetime; this.connectionManager = connectionManager; this.nodeSettings = nodeSettings; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.loggerFactory = loggerFactory; this.storeSettings = storeSettings; this.chainState = chainState; }
public BlockStoreSignaled( BlockStoreQueue blockStoreQueue, ConcurrentChain chain, StoreSettings storeSettings, IChainState chainState, IConnectionManager connection, INodeLifetime nodeLifetime, ILoggerFactory loggerFactory, IBlockStoreCache blockStoreCache, IInitialBlockDownloadState initialBlockDownloadState) { this.blockStoreQueue = blockStoreQueue; this.chain = chain; this.chainState = chainState; this.connection = connection; this.nodeLifetime = nodeLifetime; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.storeSettings = storeSettings; this.blockStoreCache = blockStoreCache; this.initialBlockDownloadState = initialBlockDownloadState; this.blocksToAnnounce = new AsyncQueue <ChainedHeader>(); this.dequeueLoopTask = this.DequeueContinuouslyAsync(); }
public BlockStoreManager(IBlockRepository blockRepository, BlockStoreQueue blockStoreQueue) { this.BlockRepository = blockRepository; this.BlockStoreQueue = blockStoreQueue; }