예제 #1
0
 /// <summary>
 /// ändert den Startpunkt, sodass die kugel nicht in der Drone spawnen
 /// </summary>
 /// <param name="bogenmaß"></param>
 /// <param name="d"></param>
 public void changeDirection(double bogenmaß, Drone d)
 {
     X += d.LI.X1;
     Y += d.LI.Y1;
 }
예제 #2
0
 public Photonentorpedo(Drone drone)
     : base(drone.X, drone.Y)
 {
     VX = 500 * (drone.LI.X1 - drone.LI.X2);
     VY = 500 * (drone.LI.Y1 - drone.LI.Y2);
 }