public void Error(Exception ex) { var temp = new StormancerEditorLog(); temp.logLevel = "Error"; temp.message = ex.Message; _clientVM.log.log.Enqueue(temp); _innerLogger.Error(ex); }
public void Info(string message, params object[] p) { var temp = new StormancerEditorLog(); temp.logLevel = "Info"; try { temp.message = string.Format(message, p); } catch (Exception ex) { Error(ex); } _clientVM.log.log.Enqueue(temp); _innerLogger.Info(message, p); }
public void Log(Stormancer.Diagnostics.LogLevel logLevel, string category, string message, object context = null) { var temp = new StormancerEditorLog(); temp.logLevel = logLevel.ToString(); temp.message = message; _clientVM.log.log.Enqueue(temp); foreach (StormancerSceneViewModel s in _clientVM.scenes.Values) { if (category == s.scene.Id) { s.log.log.Enqueue(temp); } } _innerLogger.Log(logLevel, category, message, context); }
public void Info(string message, params object[] p) { var temp = new StormancerEditorLog(); temp.logLevel = "Info"; try { temp.message = string.Format(message, p); } catch (Exception ex) { Error(ex); } _clientVM.log.log.Enqueue(temp); _innerLogger.Info(message, p); }
public void Error(Exception ex) { var temp = new StormancerEditorLog(); temp.logLevel = "Error"; temp.message = ex.Message; _clientVM.log.log.Enqueue(temp); _innerLogger.Error(ex); }
public void Log(Stormancer.Diagnostics.LogLevel logLevel, string category, string message, object context = null) { var temp = new StormancerEditorLog(); temp.logLevel = logLevel.ToString(); temp.message = message; _clientVM.log.log.Enqueue(temp); foreach (StormancerSceneViewModel s in _clientVM.scenes.Values) { if (category == s.scene.Id) s.log.log.Enqueue(temp); } _innerLogger.Log(logLevel, category, message, context); }