public void GameMenuInitialState_PlayerCountChoices()
        {
            var gameMenu = new LaunchMenuViewModel();

            gameMenu.NumberOfPlayerChoices.Count.Should().Be(3);

            gameMenu.NumberOfPlayerChoices.Contains(NumberOfPlayers.Two);
            gameMenu.NumberOfPlayerChoices.Contains(NumberOfPlayers.Three);
            gameMenu.NumberOfPlayerChoices.Contains(NumberOfPlayers.Four);
        }
        public MainWindowViewModel()
        {
            content = new LaunchMenuViewModel();

            BeginGame = new RelayCommand<NumberOfPlayers>(n => {
                Content = new GameViewModel();
                ((GameViewModel)Content).StartGame(n);
            });

            AbandonGame = new RelayCommand(() => Content = new LaunchMenuViewModel());
        }