public void SellStock_PostRoll(Stock stock, uint quantity) { ActivePlayer.Sell(stock, quantity, stock.Prices[0]); }
public void SellStock_PreRoll(Stock stock, uint quantity) { ActivePlayer.Sell(stock, quantity, Market.Price(stock)); }
public ShareHolderMeetingEntrance(Stock stock, int marketMovement, Direction direction) : base(stock, marketMovement, direction) { }
public StockSpace(Stock stock, int marketMovement, Direction direction) { this.Direction = direction; this.MarketMovement = marketMovement; this.Stock = stock; }
public ShareHolderSpace(Stock stock, Direction direction, int multiplier) { this.Stock = stock; this.Direction = direction; this.Multiplier = multiplier; }