private void LoadVisualizationEffect() { var effect = Effect.FromFile(this.GraphicsDevice, @"Shaders\VisualizationEffect.fx", "fx_4_0", ShaderFlags.None, EffectFlags.None, null, null); _visualizationEffect = new VisualizationEffect() { Effect = effect, World = effect.GetVariableByName("World").AsMatrix(), View = effect.GetVariableByName("View").AsMatrix(), Projection = effect.GetVariableByName("Projection").AsMatrix(), RenderScenePass0 = effect.GetTechniqueByName("RenderScene").GetPassByIndex(0) }; }