/// <summary> /// Init Bar with Custom BarPara and Configuration /// </summary> /// <param name="distance2display"></param> /// <param name="displayratio"></param> /// <param name="displaysize"></param> /// <param name="camera"></param> /// <param name="unit"></param> /// <param name="gd"></param> /// <param name="barpara"></param> public Bar(float distance2display, float displayratio, float displaysize, SLCamera camera, Unit unit, GraphicsDevice gd, BarPara barpara) : base(distance2display, displayratio, displaysize, gd, camera, unit) { Para = barpara; Init(gd); }
/// <summary> /// Set Bar instance parameters /// </summary> /// <param name="index"></param> /// <param name="barpara"></param> /// <returns></returns> public virtual string SetBar(int index, BarPara barpara) { return "To Be Implemented"; }
/// <summary> /// Init Bar with Custom BarPara and StiLib Configuration File /// </summary> /// <param name="gd"></param> /// <param name="slconfig"></param> /// <param name="barpara"></param> public Bar(GraphicsDevice gd, AssemblySettings slconfig, BarPara barpara) : base(gd, slconfig) { Para = barpara; Init(gd); }
/// <summary> /// Init Bar with Custom BarPara /// </summary> /// <param name="gd"></param> /// <param name="barpara"></param> public Bar(GraphicsDevice gd, BarPara barpara) : base(gd) { Para = barpara; Init(gd); }
/// <summary> /// Init Bar with Default BarPara /// </summary> /// <param name="gd"></param> public Bar(GraphicsDevice gd) : base(gd) { Para = BarPara.Default; Init(gd); }
/// <summary> /// Set Default BarPara, need Init() /// </summary> public Bar() { Para = BarPara.Default; }
/// <summary> /// Init According to Custom BarPara /// </summary> /// <param name="gd"></param> /// <param name="barpara"></param> public void Init(GraphicsDevice gd, BarPara barpara) { barpara.BasePara.contentname = Para.BasePara.contentname; Para = barpara; Init(gd); }