// Get the state of the specified controller, returns false if that controller is not connected public static bool GetControllerState(uint unControllerIndex, out SteamControllerState_t pState) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamController_GetControllerState(unControllerIndex, out pState); }
// Token: 0x0600076C RID: 1900 RVA: 0x000045F6 File Offset: 0x000027F6 public static bool GetControllerState(uint unControllerIndex, out SteamControllerState_t pState) { InteropHelp.TestIfAvailableClient(); return(NativeMethods.ISteamController_GetControllerState(unControllerIndex, out pState)); }
public static extern bool ISteamController_GetControllerState(uint unControllerIndex, out SteamControllerState_t pState);