RunCallbacks() 공개 정적인 메소드

public static RunCallbacks ( ) : void
리턴 void
예제 #1
0
        public static void RunCallbacks()
        {
            if (!IsValid)
            {
                return;
            }

            SteamAPI.RunCallbacks();
        }
        protected virtual void Update()
        {
            if (!m_bInitialized)
            {
                return;
            }

            // Run Steam client callbacks
            SteamAPI.RunCallbacks();
        }
예제 #3
0
 public static void RunCallbacks()
 {
     try
     {
         SteamAPI.RunCallbacks();
     }
     catch (System.Exception e)
     {
         OnCallbackException?.Invoke(e);
     }
 }
        public static void RunCallbacks()
        {
            if (!IsValid)
            {
                return;
            }

            try
            {
                SteamAPI.RunCallbacks();
            }
            catch (System.Exception e)
            {
                OnCallbackException?.Invoke(e);
            }
        }
예제 #5
0
        internal static async void RunCallbacksAsync()
        {
            while (IsValid)
            {
                await Task.Delay(16);

                try
                {
                    SteamAPI.RunCallbacks();
                }
                catch (System.Exception)
                {
                    // TODO - error outputs
                }
            }
        }
예제 #6
0
 public static void RunCallbacks()
 {
     try
     {
         SteamAPI.RunCallbacks();
     }
     catch (Exception exception1)
     {
         Exception          exception           = exception1;
         Action <Exception> onCallbackException = SteamClient.OnCallbackException;
         if (onCallbackException != null)
         {
             onCallbackException(exception);
         }
         else
         {
         }
     }
 }
예제 #7
0
 public static void RunCallbacks()
 {
     SteamAPI.RunCallbacks();
 }