public static void RunCallbacks() { if (!IsValid) { return; } SteamAPI.RunCallbacks(); }
protected virtual void Update() { if (!m_bInitialized) { return; } // Run Steam client callbacks SteamAPI.RunCallbacks(); }
public static void RunCallbacks() { try { SteamAPI.RunCallbacks(); } catch (System.Exception e) { OnCallbackException?.Invoke(e); } }
public static void RunCallbacks() { if (!IsValid) { return; } try { SteamAPI.RunCallbacks(); } catch (System.Exception e) { OnCallbackException?.Invoke(e); } }
internal static async void RunCallbacksAsync() { while (IsValid) { await Task.Delay(16); try { SteamAPI.RunCallbacks(); } catch (System.Exception) { // TODO - error outputs } } }
public static void RunCallbacks() { try { SteamAPI.RunCallbacks(); } catch (Exception exception1) { Exception exception = exception1; Action <Exception> onCallbackException = SteamClient.OnCallbackException; if (onCallbackException != null) { onCallbackException(exception); } else { } } }
public static void RunCallbacks() { SteamAPI.RunCallbacks(); }