/// <summary> /// <para> Cancel auth ticket from GetAuthSessionTicket, called when no longer playing game with the entity you gave the ticket to</para> /// </summary> public static void CancelAuthTicket(HAuthTicket hAuthTicket) { InteropHelp.TestIfAvailableGameServer(); NativeMethods.ISteamGameServer_CancelAuthTicket(hAuthTicket); }
/// <summary> /// <para> Cancel auth ticket from GetAuthSessionTicket, called when no longer playing game with the entity you gave the ticket to</para> /// </summary> public static void CancelAuthTicket(HAuthTicket hAuthTicket) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamUser_CancelAuthTicket(CSteamAPIContext.GetSteamUser(), hAuthTicket); }
private static extern void _CancelAuthTicket(IntPtr self, HAuthTicket hAuthTicket);
internal void CancelAuthTicket(HAuthTicket hAuthTicket) { _CancelAuthTicket(Self, hAuthTicket); }
public static extern void _CancelAuthTicket(IntPtr self, HAuthTicket hAuthTicket);
public void CancelAuthTicket(HAuthTicket hAuthTicket) { _CancelAuthTicket(Self, hAuthTicket); }
/// Cancel auth ticket from GetAuthSessionTicket, called when no longer playing game with the entity you gave the ticket to public static void CancelAuthTicket(HAuthTicket hAuthTicket) { }
internal void CancelAuthTicket(HAuthTicket hAuthTicket) { this._CancelAuthTicket(this.Self, hAuthTicket); }
public bool Equals(HAuthTicket other) => default; // 0x0000000180016320-0x0000000180016330 public int CompareTo(HAuthTicket other) => default; // 0x000000018002CB20-0x000000018002CB30
public static explicit operator uint(HAuthTicket that) => default; // 0x0000000180322710-0x00000001803232A0 public bool Equals(HAuthTicket other) => default; // 0x0000000180016320-0x0000000180016330
} // 0x00000001800163C0-0x00000001800163D0 static HAuthTicket() { Invalid = default; } // 0x00000001807CD680-0x00000001807CD6C0