internal static extern void InternalSetStadiaID(ref NetIdentity self, ulong id);
 internal static extern Utf8StringPointer InternalGetXboxPairwiseID(ref NetIdentity self);
 internal static extern ulong InternalGetPSNID(ref NetIdentity self);
 internal static extern ulong InternalGetSteamID64(ref NetIdentity self);
 internal static extern bool InternalSetXboxPairwiseID(ref NetIdentity self, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(Utf8StringToNative))] string pszString);
 internal static extern IntPtr InternalGetIPAddr(ref NetIdentity self);
예제 #7
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 internal static extern uint InternalGetIPv4(ref NetIdentity self);
 internal static extern bool InternalIsInvalid(ref NetIdentity self);
 internal static extern void InternalSetSteamID(ref NetIdentity self, SteamId steamID);
예제 #10
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 public static extern bool InternalSetGenericString(ref NetIdentity self, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(Utf8StringToNative))] string pszString);
 internal static extern void InternalClear(ref NetIdentity self);
예제 #12
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 public static extern void InternalSetPSNID(ref NetIdentity self, ulong id);
예제 #13
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 internal static extern bool InternalIsFakeIP(ref NetIdentity self);
예제 #14
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 internal static extern SteamNetworkingFakeIPType InternalGetFakeIPType(ref NetIdentity self);
 internal static extern ulong InternalGetStadiaID(ref NetIdentity self);
 internal static extern SteamId InternalGetSteamID(ref NetIdentity self);
 internal static extern void InternalSetIPAddr(ref NetIdentity self, ref NetAddress addr);
 internal static extern void InternalSetSteamID64(ref NetIdentity self, ulong steamID);
 internal static extern void InternalSetLocalHost(ref NetIdentity self);
예제 #20
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 internal static extern void InternalSetIPv4Addr(ref NetIdentity self, uint nIPv4, ushort nPort);